Attribute Actions: Difference between revisions

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[[File:Api_future_design.png|thumb|right|400px|[[Attribute Action]]s in relation to other [[Action]]s]]
[[File:Breezeicons-actions-22-tag-new.png|50px|left]]
Attribute Actions are [[action]]s that provide a convenient way to add or update one or more existing [[attribute]]s for a [[building]]. By adding the Attribute Action to an [[Action Menu]], a [[Stakeholder]] can directly impact specific selected buildings without the need to create elaborate [[Upgrade Type|upgrade functions]] or [[panels]].


{{learned|what Attribute Actions are|how Attribute Actions relate to the Tygron Platform|how to add Attribute Actions to your project|how to change Attribute Actions in your project}}
An example of an Attribute Action can be one which adds the [[attribute]] [[Solar panels (Function Value)|SOLAR_PANELS]] with a particular value. This attribute can then be used in indicator and overlay calculations using [[Average Overlay]]s and [[TQL]].
 
<gallery widths=200px|heights=300px>
[[File:Breezeicons-actions-22-tag-new.png]]
File:attribute_action_solar_panels1.png|Adding a new [[Attribute Action]].
 
File:attribute_action_solar_panels2.png|Configured a SOLAR_PANELS attribute with value 1.
== What are Attribute Actions? ==
File:attribute_action_plan.png|Planning the [[Attribute Action]] in a test-run [[session]].
Attribute Actions are a convenient way to be able to add a new or update an existing [[attribute]] of a [[building]] in the Tygron Platform. By adding the Attribute Action to an [[Action Menu]], the user can directly impact speciffic seleceted buildings without the need to create elaborate [[Upgrades|upgrade functions]] or [[panels]]. Attribute Actions can also be stacked, multiple attributes and values can be added and/ or adjusted with one single Attribute Action, selected from an Action Menu.
File:attribute_action_planned.png|The effects of a planned [[Attribute Action]], where the building now has solar panels.
</gallery>


== Where can I find Attribute Actions in the Tygron Platform? ==
== Where can I find Attribute Actions in the {{software}}? ==
''[[Editor]] &rarr; [[Future Design]] ([[Ribbon|Ribbon tab]]) &rarr; [[Attributes]] ([[Ribbon|Ribbon bar]])''
''[[Editor]] &rarr; [[Future Design]] ([[Ribbon|Ribbon tab]]) &rarr; [[Attributes]] ([[Ribbon|Ribbon bar]])''
 
<br>
[[Attribute]] Actions can be found under the [[Future Design]] tab in the [[editor]] of the Tygron Platform.
<br>
Attribute Actions can be found under the [[Future Design]] tab in the [[editor]] of the {{software}}.
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== How to add Attribute Actions to a project ==
== How to add Attribute Actions to a project ==
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== See also ==


===Video===
{{article end
[[File:youtubeLogo1.jpg|thumb|left|link=https://youtu.be/8LnBoQDrW5o|Attributen toevoegen en functies stapelen met ‘attribute actions’ (Dutch only)]]{{clear}}
|howtos=
 
*[[How to add an Attribute Action to your project]]
===Documentation===
|seealso=
https://support.tygron.com/wiki/Attribute<br>
*[[Attribute]]s
https://support.tygron.com/wiki/Average_Overlay<br>
*[[Attribute action panel]]
*[[Attribute Overlay]]
*[[Average Overlay]]
}}


{{Template:Editor future design nav}}
{{Template:Editor_future_design_nav}}
[[Category:Items]][[Category:Attribute Action]][[Category:Action]]

Latest revision as of 08:29, 1 February 2024

Attribute Actions in relation to other Actions
Breezeicons-actions-22-tag-new.png

Attribute Actions are actions that provide a convenient way to add or update one or more existing attributes for a building. By adding the Attribute Action to an Action Menu, a Stakeholder can directly impact specific selected buildings without the need to create elaborate upgrade functions or panels.

An example of an Attribute Action can be one which adds the attribute SOLAR_PANELS with a particular value. This attribute can then be used in indicator and overlay calculations using Average Overlays and TQL.

Where can I find Attribute Actions in the Tygron Platform?

EditorFuture Design (Ribbon tab) → Attributes (Ribbon bar)

Attribute Actions can be found under the Future Design tab in the editor of the Tygron Platform.