How to add Functions for editing: Difference between revisions

From Tygron Preview Support Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 15: Line 15:
</gallery>
</gallery>


==Notes==
{{article end
|notes=
* These steps merely add an already existing [[Function]] to the overview. These steps do not create a new [[Function]] distinct from any which already exist.
* These steps merely add an already existing [[Function]] to the overview. These steps do not create a new [[Function]] distinct from any which already exist.
 
|seealso=
==See also==
* [[How to create Functions]]
* [[How to create Functions]]
* [[How to change Function Values for a Function]]
* [[How to change Function Values for a Function]]
}}
[[Category:How-to's]]

Revision as of 09:26, 20 January 2023

Because there are hundreds of Functions available in the Tygron Platform, the Function Values window does not display all Functions automatically. It is possible to add additional Functions to the overview of editable Functions. When they are added, their properties can be altered as desired.

Editor → Current Situation (Ribbon tab) → Buildings (Ribbon bar) → Edit Function Values (Dropdown)
How to add a Function for editing:
  1. Click "Add".
  2. Select the desired Function in the Function selection window, and select "Apply".
  3. The Function can now be found in the Function Values window.

Notes

  • These steps merely add an already existing Function to the overview. These steps do not create a new Function distinct from any which already exist.

See also