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- 16:00, 31 January 2024 Attribute (Sight Distance Overlay) (hist | edit) [661 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay keys|<onlyinclude> {{Overlay keys|type=row|group=Sight Distance Overlay |key=DISTANCE_ZONE_M |unit=m |range=0 to {{Grid Overlay max value}} |description=Attribute used to retrieve a value from one or more Layers for a specific grid cell. Grid cell value will be averaged over the selected distance. |defaultvalue=0 |icon=distancewizard_icon_distance_zone_m.png }}</onlyinclude>}} {{article end |notes= * When using the API, this attribute can be set for a Dist...")
- 15:59, 31 January 2024 Attribute timeframes (Sight Distance Overlay) (hist | edit) [543 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Sight Distance |attribute=ATTRIBUTE_TIMEFRAMES |unit=integer |range=1 to 1000 |description=Amount of timeframes requested for the selected attribute.. |icon=Timeframes.png |defaultvalue=1 }}</onlyinclude>}} {{article end |notes= * Not used when Sight Distance Overlay is configured with a Grid Overlay prequel. The timeframes then determined by the timeframes of that prequel. |seealso= * A...")
- 15:29, 31 January 2024 Model attributes (Average Overlay) (hist | edit) [729 bytes] Frank@tygron.nl (talk | contribs) (Created page with "The Average Overlay's model calculations depend on a number of keys, properties and attributes. ==Keys== {{Overlay keys|suppresscategory=true| {{:Attribute (Average Overlay)}} }} ==Properties== {{Overlay property|suppresscategory=true| {{:Rasterization (Average Overlay)}} {{:Maplink (Average Overlay)}} }} ==Prequels== {{Overlay prequels|suppresscategory=true| {{:Input prequel (Average Overlay)}} }} ==Attributes== {{overlay attributes|suppresscategory=true|allowself...")
- 15:27, 31 January 2024 Attribute (Average Overlay) (hist | edit) [668 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay keys|<onlyinclude> {{Overlay keys|type=row|group=Average Overlay |key=DISTANCE_ZONE_M |unit=m |range=0 to {{Grid Overlay max value}} |description=Attribute used to retrieve a value from one or more Layers for a specific grid cell. Grid cell value will be averaged over the selected distance. |defaultvalue=0 |icon=distancewizard_icon_distance_zone_m.png }}</onlyinclude>}} {{article end |notes= * When using the API, this attribute can be set for a Average Ove...")
- 15:25, 31 January 2024 Rasterization (Average Overlay) (hist | edit) [778 bytes] Frank@tygron.nl (talk | contribs) (Created page with "right|thumb|Layer step in the Average Overlay Wizard when you can select the method of rasterization. {{Overlay property|<onlyinclude> {{Overlay property|type=row|group=Average Overlay |property=Rasterization |description=The rasterization method of a Average Overlay |defaultvalue=n/a |icon=distancewizard_icon_rasterization.png }}</onlyinclude>}} Possible values: # '''FIRST''': Attribute: First layer # '''MIN''':...")
- 15:25, 31 January 2024 Attribute model (Average Overlay) (hist | edit) [793 bytes] Frank@tygron.nl (talk | contribs) (Created page with "thumb|right|Attribute model selected in the wizard of the [[Average Overlay]] Attribute model is an option in the Average Overlay wizard. Choosing this option configured a Average Overlay to select and rasterize an Attribute (Average Overlay) of one or more Layers. When selected, the Rasterization property of the Average Overlay is set to '''FIRST'''; {{article end |notes= * If the sel...")
- 15:24, 31 January 2024 Grid model (Average Overlay) (hist | edit) [756 bytes] Frank@tygron.nl (talk | contribs) (Created page with "thumb|right|Grid model selected in the wizard of the [[Average Overlay]] Grid model is an option in the Average Overlay wizard. Choosing this option configures a Average Overlay to select and rasterize a prequel Grid Overlay for this Distance Overlay. When selected, the Rasterization property of the Average Overlay is set to '''GRID'''; {{article end...")
- 15:02, 31 January 2024 Result type (Average Overlay) (hist | edit) [538 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|suppresscategory=true|allowselflinks=true| {{:Avg result type (Water Overlay)}} {{:Min result type (Water Overlay)}} {{:Max result type (Water Overlay)}} {{:Avg interpolated result type (Water Overlay)}} }}")
- 14:58, 31 January 2024 Avg interpolated result type (Average Overlay) (hist | edit) [288 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Average |name=AVG_INTERPOLATED |unit= |icon=overlay_icon_average_avg_interpolated.png |description=Replace NODATA cells using its surrounding cells. }}</onlyinclude>}} {{article end |notes= |seealso= * Result type (Average Overlay) * Average Overlay }}") originally created as "Avg interpolation result type (Average Overlay)"
- 14:55, 31 January 2024 Avg result type (Average Overlay) (hist | edit) [280 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Average |name=AVG |unit= |icon=overlay_icon_average_avg.png |description=A cell's value is the average of itself and its surrounding cells. }}</onlyinclude>}} {{article end |notes= |seealso= * Result type (Average Overlay) * Average Overlay }}")
- 14:54, 31 January 2024 Min result type (Average Overlay) (hist | edit) [280 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Average |name=MIN |unit= |icon=overlay_icon_average_min.png |description=A cell's value is the minimum of itself and its surrounding cells. }}</onlyinclude>}} {{article end |notes= |seealso= * Result type (Average Overlay) * Average Overlay }}")
- 14:52, 31 January 2024 Max result type (Average Overlay) (hist | edit) [280 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Average |name=MAX |icon=overlay_icon_average_max.png |unit=; |description=A cell's value is the maxiumum of itself and its surrounding cells. }}</onlyinclude>}} {{article end |notes= |seealso= * Result type (Average Overlay) * Average Overlay }}")
- 14:01, 31 January 2024 Model attributes (Distance Overlay) (hist | edit) [665 bytes] Frank@tygron.nl (talk | contribs) (Created page with "The Distance Overlay's model calculations depend on a number of properties and attributes. {{overlay attributes|suppresscategory=true|allowselflinks=true| {{:Hit count (Distance Overlay)}} }}")
- 12:38, 31 January 2024 Hit count (Distance Overlay) (hist | edit) [1,121 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Distance |attribute=HIT_COUNT |unit=boolean |range=0 to 1 |description=Instead of the closest distance, the resulting overlay contains hit counts. |icon=distancewizard_icon_hit_count.png |defaultvalue=1 }}</onlyinclude>}} {{article end |seealso= * Distance Overlay * Attribute (Distance Overlay) }}")
- 12:11, 31 January 2024 Prequels (Distance Overlay) (hist | edit) [358 bytes] Frank@tygron.nl (talk | contribs) (Created page with "Prequel overlays can be linked to the Distance Overlay to initiate particular parts of the model with more accuracy and detail. {{Overlay prequels|suppresscategory=true|allowselflinks=true| {{:Input prequel (Distance Overlay)}} }} Category:Rasterization Overlay")
- 12:07, 31 January 2024 Input prequel (Distance Overlay) (hist | edit) [571 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay prequels|<onlyinclude> {{Overlay prequels|type=row|overlay=Distance |prequel=Input |unit= |description=The Grid Overlay that provides the Distance Overlay with its initial values. |defaultvalue= |icon=averagewizard_icon_input.png }}</onlyinclude>}} When using this prequel for an Distance Overlay, Attribute values from vector data are not rasterized. {{article end |seealso= * Grid model (Distance Overlay) * Distance Overlay }} Category:A...")
- 11:53, 31 January 2024 Observer height m (Sight Distance Overlay) (hist | edit) [663 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Sight Distance |attribute=OBSERVER_HEIGHT_M |unit=m |description=The height to which the line-of-sight is calculated. |icon=sightdistancewizard_icon_observer_height_m.png |defaultvalue=0.75 }}</onlyinclude>}} When a line-of-sight is computed between a source (an Item with a DISTANCE_ZONE_M Attribute) and a target grid cell, the height defined by this...")
- 11:01, 31 January 2024 Maplink (Distance Overlay) (hist | edit) [847 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay property|<onlyinclude> {{Overlay property|type=row|group=Distance Overlay |property=Rasterization |description=The rasterization method of a Distance Overlay |defaultvalue=n/a |icon=distancewizard_icon_rasterization.png }}</onlyinclude>}} Possible values: * ADDRESSES * AREAS * BUILDINGS * NEIGHBORHOODS * NET_LINES * TERRAINS {{article end |seealso= * Attribute model (Distance...") originally created as "Maplink (Rasterization Overlay)"
- 10:53, 31 January 2024 Grid model (Distance Overlay) (hist | edit) [773 bytes] Frank@tygron.nl (talk | contribs) (Created page with "thumb|right|Grid model selected in the wizard of the [[Distance Overlay]] Grid model is an option in the Distance Overlay wizard. Choosing this option configures a Distance Overlay to select and rasterize a prequel Grid Overlay for this Distance Overlay. When selected, the Rasterization property of the Distance Overlay is set to '''GRID'''; {{article end |notes= * If the selected...")
- 10:14, 31 January 2024 Rasterization (Distance Overlay) (hist | edit) [817 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay property|<onlyinclude> {{Overlay property|type=row|group=Distance Overlay |property=Rasterization |description=The rasterization method of a Distance Overlay |defaultvalue=n/a |icon=distancewizard_icon_rasterization.png }}</onlyinclude>}} Possible values: # FIRST: Attribute: First layer # MIN: Attribute: Min value # MAX: Attribute: Max value # SINGLE LAYER: Attribute: Specific layer # GRID: Grid: Input Overlay {{article end |seealso= * Attribute model (...")
- 10:10, 31 January 2024 Attribute model (Distance Overlay) (hist | edit) [805 bytes] Frank@tygron.nl (talk | contribs) (Created page with "thumb|right|Attribute model selected in the wizard of the [[Distance Overlay]] When selected, the Rasterization property of the Distance Overlay is set to '''FIRST'''; {{article end |seealso * [[Attribute (Distance Overlay) * Rasterization (Distance Overlay) }}")
- 09:52, 31 January 2024 Attribute timeframes (Distance Overlay) (hist | edit) [520 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Distance |attribute=ATTRIBUTE_TIMEFRAMES |unit=integer |range=1 to 1000 |description=Amount of timeframes requested for the selected attribute.. |icon=Timeframes.png |defaultvalue=1 }}</onlyinclude>}}")
- 09:43, 31 January 2024 Attribute (Distance Overlay) (hist | edit) [638 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay keys|<onlyinclude> {{Overlay keys|type=row|group=Distance Overlay |key=KEY |unit= |description=Attribute used to retrieve a value from one or more Layers for a specific grid cell. Grid cell value will be averaged over the selected distance. |defaultvalue=DISTANCE_ZONE_M |icon=distancewizard_icon_distance_zone_m.png }}</onlyinclude>}} {{article end |seealso= * Distance zone m (Function Value) }}")
- 13:04, 29 January 2024 Tutorial Heat Stress Overlay (hist | edit) [10,459 bytes] Rudolf@tygron.nl (talk | contribs) (Created page with "{{stub|todo=* should be rewritten to follow contemporary tutorial style}} {{tutorial prerequisites |tutorial=This tutorial relies on base knowledge about the editor interface and the creation of Overlays. |project=This tutorial can be followed with any project of any arbitrary location in the Netherlands. |additional= |Start your project. This can be a pre-existing project, or a newly created project. }} ==Introduction to the Heat Stress Overlay== The Heat Overlay allo...")
- 11:08, 27 January 2024 Version 2024.5.9 (hist | edit) [694 bytes] Maxim@tygron.com (talk | contribs) (Created page with "Version 2024.5.9 is released on preview.tygron.com on February 9th 2024. '''Updates''' * Several smaller bug fixes and WIKI updates. Category:Version 2024")
- 13:35, 25 January 2024 Demo Inlet Flooding Project (hist | edit) [1,456 bytes] Maxim@tygron.com (talk | contribs) (Created page with "The demo project show a Flooding Overlay based on river flooding over-topping a levee. The river level increases and decreases over time, it is modeled using several Inlets placed in front of the levee.")
- 09:26, 25 January 2024 Surface last v result type (Water Overlay) (hist | edit) [542 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Water |name=SURFACE_LAST_V |icon=overlay_icon_water_surface_last_v.png |unit=m/s |mode=Last |description=The last speed of the water in the y-direction (v component of the surface equation). }}</onlyinclude>}} {{article end |notes= |seealso= * Surface model (Water Overlay) * Surface last u result type (Water Overlay) * [...")
- 09:24, 25 January 2024 Surface last u result type (Water Overlay) (hist | edit) [453 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Water |name=SURFACE_LAST_U |icon=overlay_icon_water_surface_last_u.png |unit=m/s; |mode=Last |description=The last speed of the water in the x-direction (u component of the surface equation). }}</onlyinclude>}} {{Grid Overlay unit display information}} {{article end |notes= |seealso= * Surface model (Water Overlay) }} {{Wate...")
- 16:56, 24 January 2024 Ground conductivity prequel (Water Overlay) (hist | edit) [897 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay prequels|overlay=Water|allowselflinks=true| <onlyinclude>{{Overlay prequels|type=row|overlay=Water |prequel=GROUND_CONDUCTIVITY |name=Ground conductivity |description=Used for initializing the ground conductivity, with or without thickness. |range=0 10000 |defaultvalue= |unit=m }}</onlyinclude>}} {{article end |notes=* Whether or not this prequel should be interpretated as ground conductivity with or without thickness, is configured using the model attribute [...")
- 16:48, 24 January 2024 Bottom distance prequel (Water Overlay) (hist | edit) [609 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay prequels|overlay=Water|allowselflinks=true| <onlyinclude>{{Overlay prequels|type=row|overlay=Water |prequel=BOTTOM_DISTANCE |name=Bottom distance |description=Used for initializing the bottom distances. |range=0 10000 |defaultvalue= |unit=m }}</onlyinclude>}} {{article end |notes=* This prequel allows you to set more realistic bottom distances compared to the single [[|global bottom distance]] setting. }} {{WaterOverlay simulation data nav}}")
- 16:07, 24 January 2024 Microrelief prequel (Water Overlay) (hist | edit) [933 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay prequels|overlay=Water|allowselflinks=true| <onlyinclude>{{Overlay prequels|type=row|overlay=Water |prequel=MICRORELIEF |name=Microrelief |unit=m |description=Initialized the microrelief at a grid cell. |min=0 |max=1000000 }}</onlyinclude>}} {{article end |notes= }} {{WaterOverlay simulation data nav}}")
- 10:57, 24 January 2024 Surface v prequel (Water Overlay) (hist | edit) [567 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay prequels|overlay=Water| <onlyinclude>{{Overlay prequels|type=row|overlay=Water |prequel=SURFACE_V |name=Surface v |description=Used for initializing the initial speed of the surface water in the y-direction. |min=-10 |max=10 |unit=m/s }}</onlyinclude>}} {{article end |notes= * The values in this prequel grid are clamped between -10 m/s and 10 m/s. * No data values are not allowed. }} {{WaterOverlay simulation data nav}}")
- 10:56, 24 January 2024 Surface u prequel (Water Overlay) (hist | edit) [567 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay prequels|overlay=Water| <onlyinclude>{{Overlay prequels|type=row|overlay=Water |prequel=SURFACE_U |name=Surface u |description=Used for initializing the initial speed of the surface water in the x-direction. |min=-10 |max=10 |unit=m/s }}</onlyinclude>}} {{article end |notes=* The value can be set either as a relative height or datum height with attribute PREQUEL_SURFACE_LEVEL_RELATIVE. * The values in this pre...")
- 10:09, 24 January 2024 Terrain water microrelief m (Water Overlay) (hist | edit) [665 bytes] Frank@tygron.nl (talk | contribs) (Created page with "150px|right|thumb|none|alt=Alt text|The default value for the WATER_MANNING attribute of surface type "Open land". The user can change this value. {{terrain attributes | <onlyinclude> {{terrain attributes|type=row|overlay=Water |attribute=WATER_MICRORELIEF_M |unit=m |layer=Surface |description=The Gauckler–Manning coefficient of the terrain |icon=waterwizard_icon_microrelief.png }} </onlyinclude> }} {{article end |notes= |seealso= * Micror...") originally created as "Terrain water microrelief (Water Overlay)"
- 09:51, 24 January 2024 Microrelief storage fraction (Water Overlay) (hist | edit) [1,033 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Water |attribute=MICRORELIEF_STORAGE_FRACTION |unit=fraction (m/m) |description=Storage Fraction defines how much space is between Microrelief hills that can be used to store water. Setting this value to zero disables the Microrelief functionality all together. |icon=Sewer_overflow_height.png |defaultvalue=1.0 }}</onlyinclude>}} {{article end |notes= |howtos= * How to add and remove an Attribut...")
- 16:46, 23 January 2024 Surface last flow result type (Water Overlay) (hist | edit) [421 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Water |name=SURFACE_LAST_FLOW |icon=overlay_icon_water_surface__last_flow.png |unit=m³/m² |mode=Total |description=The last amount of water which has flowed through a given location. }}</onlyinclude>}} {{article end |notes= |seealso= * Surface model (Water Overlay) }}{{WaterOverlay result nav}}")
- 15:00, 23 January 2024 Max shadow distance (Heat Overlay) (hist | edit) [519 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay attributes| <onlyinclude>{{Overlay attributes|type=row|overlay=Heat |attribute=MAX_SHADOW_DISTANCE |unit=m |description=The maximum length of a shadow. |icon= }}</onlyinclude>}} {{article end |notes= *This setting is used to limit the search range for shadows, which reduces the calculation time for the Shade result type. |seealso= |howtos= * Shade calculation model (Heat Overlay). * Temperature formulas (Heat Overlay)...")
- 14:51, 23 January 2024 Terrain elevation prequel (Heat Overlay) (hist | edit) [643 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay prequels|overlay=Heat|allowselflinks=true| <onlyinclude>{{Overlay prequels|type=row|overlay=Heat |prequel=TERRAIN_ELEVATION |name=Terrain elevation |unit=m (datum) |description=Used for initializing the digital terrain model used for this Heat Overlay. |min=-10000 |max=10000 }}</onlyinclude> }} {{article end |notes=* The values in this prequel grid are clamped between the mentioned min and max. No data values are not allowed. An Average Overlay...")
- 14:45, 23 January 2024 Building elevation prequel (Heat Overlay) (hist | edit) [646 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay prequels|overlay=Heat|allowselflinks=true| <onlyinclude>{{Overlay prequels|type=row|overlay=Heat |prequel=BUILDING_ELEVATION |name=Building elevation |unit=m |description=Used for initializing the digital surface model used for this Heat Overlay. |min=-10000 |max=10000 }}</onlyinclude> }} {{article end |notes=* The values in this prequel grid are clamped between 0 and the maximum float value. No data values are not allowed, although negative no dat...")
- 14:52, 16 January 2024 Prequel surface level relative (Water Overlay) (hist | edit) [829 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Water |attribute=PREQUEL_SURFACE_LEVEL_RELATIVE |unit=nominal |description=When positive the SURFACE_LEVEL prequel is considered relative instead of a datum height. |defaultvalue=0 }}</onlyinclude>}} When positive the SURFACE_LEVEL prequel is considered relative instead of a datum value. {{article end |notes= * This Attribute is by default set to 0 which means the SURFACE_LEVEL prequel is datum h...")
- 11:22, 12 January 2024 Version 2024.5.8 (hist | edit) [731 bytes] Maxim@tygron.com (talk | contribs) (Created page with "Version 2024.5.8 is released on preview.tygron.com on January 19th 2024. '''Updates''' * Several smaller bug fixes and WIKI updates. Category:Version 2024")
- 16:13, 10 January 2024 How to create an Average Overlay based on feature attributes (hist | edit) [2,495 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Editor location|Overlays}} {{Editor steps|title=create an Average Overlay based on feature attributes |Select Current Situation in the ribbon bar of the editor. |Hover over Overlays, and under ''Grid Calculation'', select ''Avg & Interpolation''. |With the Overlay selected, open the ''Configuration Wizard'' by clicking on the button in the detail panel. |Once the wizard is ready, select next. |In the operator step, select the option name...")
- 15:53, 10 January 2024 Rasterization model (hist | edit) [301 bytes] Frank@tygron.nl (talk | contribs) (Created page with "The rasterization model is a part of Overlay models, that is tasked with converting attributes from features, from various layers, to values in rasters. The layer rasterization sequence of the features is: # Net Lines # Addresses # Buildings # Terrains # Areas # Neighborhoods")
- 14:52, 10 January 2024 How to configure an Average Overlay to gain insight into grid cell values (hist | edit) [2,480 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Editor location|Overlays}} {{Editor steps|title=create an Average Overlay based on another Grid Overlay |Select Current Situation in the ribbon bar of the editor. |Hover over Overlays, and under ''Grid Calculation'', select ''Avg & Interpolation''. |With the Overlay selected, open the ''Configuration Wizard'' by clicking on the button in the detail panel. |Once the wizard is ready, select next. |In the operator step, select the option na...")
- 14:33, 10 January 2024 How to fill NO DATA values in a grid overlay by interpolation using and Average Overlay (hist | edit) [1,859 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Editor location|Overlays}} {{Editor steps|title=create an Average Overlay based on another Grid Overlay |Select Current Situation in the ribbon bar of the editor. |Hover over Overlays, and under ''Grid Calculation'', select ''Avg & Interpolation''. |With the Overlay selected, open the ''Configuration Wizard'' by clicking on the button in the detail panel. |Once the wizard is ready, select next. |In the operator step, select the option na...") originally created as "How to fill NODATA values in a grid overlay by interpolation using and Average Overlay"
- 13:45, 10 January 2024 How to create an Average Overlay based on another Grid Overlay (hist | edit) [1,609 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Editor location|Overlays}} {{Editor steps|title=create an Average Overlay based on another Grid Overlay |Select Current Situation in the ribbon bar of the editor. |Hover over Overlays, and under ''Grid Calculation'', select ''Avg & Interpolation''. |With the Overlay selected, open the ''Configuration Wizard'' by clicking on the button in the detail panel. |Once the wizard is ready, select next. |In the operator step, select the option na...")
- 10:12, 10 January 2024 How to configure a Safety Distance Overlay (hist | edit) [652 bytes] Frank@tygron.nl (talk | contribs) (Created page with "For the indicator to calculate properly, the Safety Distance Overlay has to be added to the project. Read below on how to add this overlay to the project. {{Editor steps|title=|Select in the editor 'Current situation' from the ribbon|Hover over 'Overlays' in the ribbon bar|Select the Safety Distance Overlay from the drop down menu|Hover over the Auto update icon and choose for Reset to Start values (faster) to update your project.}} <gallery mode=nolines> File:...")
- 10:06, 10 January 2024 Safety Distance Overlay (hist | edit) [258 bytes] Frank@tygron.nl (talk | contribs) (Created page with "The Safety Distance Overlay is a Distance Overlay configured with the SAFETY DISTANCE M Overlay key.")
- 10:26, 9 January 2024 How to make an Indicator visible to only one stakeholder (hist | edit) [1,385 bytes] Frank@tygron.nl (talk | contribs) (Created page with "An indicator can be made visible to only one stakeholder when the stakeholder is made "personal" to a particular stakeholder. {{Editor steps|title= | Click on Current Situation in the ribbon bar, and subsequently click on the Indicators button. | In the left panel, select the indicator that you want to adjust. | With the indicator selected, locate the checkbox named "Personal (linked to Stakeholder) in the detail panel on the right. | To make it visible to only a partic...")
- 10:17, 9 January 2024 How to interact with the Top Bar (hist | edit) [727 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Editor steps|preamble=|form=:*|title=Interacting with the Top Bar |Set the "Display" to "Original" to see the state of the project in the 3D Visualization at the beginning of the session. |Set the "Display" to "Planned" to see the currently planned state of the project in the 3D Visualization. |Click on an indicator to open the indicator panel. {{article end |seealso= *Top Bar }}")