New pages
Jump to navigation
Jump to search
(newest | oldest) View (newer 20 | older 20) (20 | 50 | 100 | 250 | 500)
- 14:11, 15 March 2024 Version 2024.6.1 (hist | edit) [234 bytes] Maxim@tygron.com (talk | contribs) (Created page with "Version 2024.6.1 is released on engine.tygron.com on March 29th 2024. '''Updates''' * Added extra attribute option to exclude foliage from the average sky-view. * Several smaller bug fixes and WIKI Updates. Category:Version 2024")
- 13:06, 15 March 2024 Exclude foliage height m (Heat Overlay) (hist | edit) [711 bytes] Maxim@tygron.com (talk | contribs) (Created page with "{{Overlay attributes| <onlyinclude>{{Overlay attributes|type=row|overlay=Heat |attribute=EXCLUDE_FOLIAGE_HEIGHT_M |unit={{m}} |description=Whether trees larger then this value should be excluded in calculating the average sky view. |icon= }}</onlyinclude>}} The {{Heat DPRA Report}} indicates that Trees should be excluded from the average sky view calculation. {{HeatOverlay model attribute nav}}")
- 10:47, 5 March 2024 Maplink (hist | edit) [4,571 bytes] Frank@tygron.nl (talk | contribs) (Redirected page to MapLink) Tag: New redirect
- 10:12, 5 March 2024 How to access your project's web endpoints (hist | edit) [1,275 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Editor location|Areas}} To add an area to the world select "Add" at the bottom of the Left Panel. A new area will be added. {{Editor steps|title=add an area|Select "Areas" in the ribbon bar.|Select "Add" in the left panel.}} <gallery> File:Toolbar2021.JPG|Hover over "API Overview" File:Tools_api_overview_show_web_viewer_endpoints.png|Select "Show Web Viewer Endpoints". File:Browser_web_viewer_endpoints.png|The web page showing web viewer endpoints of your...")
- 13:18, 4 March 2024 CesiumJS complete code (hist | edit) [8,704 bytes] Frank@tygron.nl (talk | contribs) (Created page with "The page contains the complete code that can be run in Cesium Sandcastle: [] <code> // variables const dim = 128; const minLevel = 6; const maxLevel = 19; const tilepx = 512; const TOKEN = "4ff3d43bpGQSjW5qgsypRuZTASKQaaWx"; const BGCOLOR = "1f1f00"; // ff0000 is red, hexadecimal color const SHADOW = true; //true ,false const BASEMAP_INDEX = 0; // SATELLITE=0, TOPOGRAPHIC=1 and GRAY=2. const STYLE = "COLORED"; // WHITE, COLORED const SPACING = 10; const TEXTURE = "MEDIU...")
- 12:48, 1 March 2024 How to use CesiumJS to visualize data from a Session (hist | edit) [13,496 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{howto|title=use CesiumJS to visualize data from a Session }}")
- 11:52, 1 March 2024 Configuration Wizard (hist | edit) [946 bytes] Frank@tygron.nl (talk | contribs) (Created page with "A Configuration Wizard is a pop-out panel that guides users through the configuration process of an import process or an Grid Overlay. Overlay configuration wizards are generally opened by clicking on the ''Configuration Wizard'' button of an overlay Detail Panel. File:Configuration_wizard_introduction.png [[File:Configuration_wizard_button. {{article end |seealso= * [[Water Overlay Wizard]] }}") originally created as "Configuration wizard"
- 10:48, 29 February 2024 How to configure more realistic evaporation rates for a Water Overlay (hist | edit) [5,094 bytes] Frank@tygron.nl (talk | contribs) (Created page with "This how-to describes how to obtain more realistic evaporation rates for the Netherlands using historic KNMI weather data.")
- 13:00, 28 February 2024 Function Values Table (hist | edit) [1,011 bytes] Frank@tygron.nl (talk | contribs) (Created page with "The Function Values Table is a panel that allows you to overwrite any Function value of existing functions, add new Functions (with Function Overrides and add new Attributes to Functions. frame|[[Function Values Table in the editor.]]")
- 19:18, 27 February 2024 Version 2024.6.0 (hist | edit) [984 bytes] Maxim@tygron.com (talk | contribs) (Created page with "Version 2024.6.0 is released on engine.tygron.com on March 1th 2024. '''Updates''' * Several smaller bug fixes and WIKI updates. Category:Version 2024")
- 17:16, 27 February 2024 Cesium (hist | edit) [1,411 bytes] Maxim@tygron.com (talk | contribs) (Created page with "CesiumJS{ref=CesiumJS} is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin. It uses WebGL for hardware-accelerated graphics, and is cross-platform, cross-browser, and tuned for dynamic-data visualization. Built on open formats, CesiumJS is designed for robust interoperability and scaling for massive datasets. {{article end |howtos= * How to use Cesium to visualize data from a Session |references= <references> {{ref|CesiumJS...")
- 17:08, 27 February 2024 Unity (hist | edit) [441 bytes] Maxim@tygron.com (talk | contribs) (Created page with "Unity is a cross-platform game engine developed by Unity Technologies. The engine has since been gradually extended to support a variety of desktop, mobile, console and virtual reality platforms. {{article end |howtos= * How to access your project data in Power BI * How to show Indicator results in Power BI * How to show Overlays in Power BI * How to show polygon data in Power BI |external= * Example Power BI report based on a keep alive project: https:/...")
- 16:40, 27 February 2024 Subsidence (Terrain Attribute) (hist | edit) [475 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{terrain attributes<onlyinclude> {{terrain attributes |unit=boolean |description=Whether or not subsidence should be calculated for a terrain or in a given area. Subsidence is calculated when the value is not equal to 0. |icon=subsidencewizard_icon_subsidence.png |defaultvalue=false }} </onlyinclude> }}")
- 16:13, 27 February 2024 Color (Terrain Attribute) (hist | edit) [236 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{terrain attributes | <onlyinclude> {{panel attributes|type=row|attribute=COLOR|unit=Color|description=The color of the terrain.}} </onlyinclude> }} {{article end |notes= |seealso= * Terrain Attributes }}")
- 15:21, 27 February 2024 Feddes trapezium (hist | edit) [803 bytes] Frank@tygron.nl (talk | contribs) (Created page with "Plants can experience oxygen stress when the groundwater level is too high. The plant roots become saturated so that the plant can no longer transpire. To simulate the oxygen stress, the ROOT_DEPTH_M can also be configured with four values instead of one, which will be interpreted using Feddes transpiration model. In the model, when the groundwater level rises, the transpiration increases. However, at a certain point, the groundwater is too high and the transpiration de...")
- 15:19, 27 February 2024 Root depth m (Terrain Attribute) (hist | edit) [492 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{terrain attributes | <onlyinclude> {{terrain attributes|type=row| |attribute=ROOT_DEPTH_M |unit=m |layer=Surface |description=The depth of the roots of the terrain type. This depth is used to determine whether evaporation will occur from the groundwater. |icon=waterwizard_icon_water_root_depth_m.png }} </onlyinclude> }}")
- 15:14, 27 February 2024 Hydraulic conductivity with thickness md (Terrain Attribute) (hist | edit) [631 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{terrain attributes | <onlyinclude> {{terrain attributes|type=row|overlay=Water |attribute=HYDRAULIC_CONDUCTIVITY_WITH_THICKNESS_MD |unit=m2/day |layer=ground |description=The hydraulic conductivity (symbolically represented as KD) is defined as the speed by which water moves through the saturated layer horizontally, multiplied with the layer thickness. |icon=waterwizard_icon_water_hydraulic_conductivity.png }}</onlyinclude> }}")
- 15:06, 27 February 2024 Hydraulic conductivity md (Terrain Attribute) (hist | edit) [540 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{terrain attributes | <onlyinclude> {{terrain attributes|type=row|overlay=Water |attribute=HYDRAULIC_CONDUCTIVITY_MD |unit=m/day |layer=Ground |description=The hydraulic conductivity (symbolically represented as K) is defined as the speed by which water moves through the saturated zone horizontally. |icon=waterwizard_icon_water_hydraulic_conductivity.png }}</onlyinclude> }}")
- 14:58, 27 February 2024 Water microrelief m (Terrain Attribute) (hist | edit) [626 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{terrain attributes | <onlyinclude> {{terrain attributes|type=row|overlay=Water |attribute=WATER_MICRORELIEF_M |unit=m |layer=Surface |description=The defined Microrelief in meters, which captures surface water. When captured, surface flow is halted until the defined threshold is reached. Evaporation and infiltration for water captured in Mircrorelief is still allowed. |icon=waterwizard_icon_microrelief.png |range=0 - 0.255 }} </onlyinclude> }}") originally created as "Terrain water microrelief m (Terrain Attribute)"
- 14:43, 27 February 2024 Bowen ratio (Terrain Attribute) (hist | edit) [594 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{terrain attributes |<onlyinclude>{{terrain attributes|type=row |icon= |attribute=BOWEN_RATIO |unit={{boolean}} |layer=Surface |description= }}</onlyinclude> }} {{Terrain attribute details | static= | usages= | specifics= | notes= | references= }} Category:Terrain")