Unit Type: Difference between revisions

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==Editing Units==
==Editing Units==
===Adding and removing Units===
:''By default some units are present in a new project. This section deals with making units visible in the [[3D Visualization]]''
{{Editor location|Units}}
[[File:Units_panel.png|frame|right|Units panel]]
<br />
====Changing Units====
{{Editor location|Units|The Unit to edit}}
[[File:Right_unit_panel.png|right|frame|Right side detail panel]]
:  ''Changing existing units can be done by selecting an already existing unit on the left side of the Unit Data Overrides Panel. The characteristics of the existing units are displayed and can be edited on the detail panel on the right side of the editor main view.''
{{Editor steps|title=change units|Select Visuals in the header|Select Units in the bar|Search in the list of unit data overrides [[left panel]] the unit to be changed|Edit the given options on the [[right panel]] if desired}}
<br clear=left>
====Name====
[[File:Unit_name.png|frame|left|Unit Name Field]]
: ''In the "Name" field, a specific name for the unit can be entered, replacing the default naming. Please note that the default name of a unit often refers to the actual type of the unit.''
<br clear=left>
====Active in Simulation====
[[File:Actieve_checkbox.png|frame|left|Active in Simulation checkbox]]
: ''By checking or unchecking the checkbox the selected unit is visible in the [[3D Visualization]] or not.''
<br clear=left>
====Available Unit Colors====
[[File:Color_units.png|frame|left|Available Unit Colors]]
: ''In these colors this type unit is displayed in the [[3D Visualization]]''
<br clear=left>
===Editing the amount of units per hour===
===Editing the amount of units per hour===



Revision as of 15:50, 8 February 2023

This article is about vehicle units, related to traffic. For units in the context of TQL, see TQL#Building polygons.

Units are the various means of transportation that can be displayed in the 3D Visualization. For the vehicles that are situated on the roads, the units not only complete the visualization of the real life situation, they are also used for visualization of the traffic density calculations (See also: Traffic Model) of the various types of roads. For example, a highway has more units per hours than a brick road. However the units per hour cannot always be visualized. Crossroads are an example of this, the units per hour on a crossroad can be used in the calculation process but are not included in the visualization.

Types of available Units

In the Tygron Platform, there are multiple types of units available. Each type of unit has its own properties consisting of its name, color and whether it is set active in the project.

Land based units (Road) Land based units (Rail) Waterborne units Airborne units
Pickup Tram Canoe Airplane
Bus Transrapid Sailboat
Sedan car (multiple color types) Cargo ship
Tractor Riverboat small
Truck Riverboat medium
Scooter Riverboat large
SUV Oil tanker
Mini Cooper (multiple color types) Spray boat
Ambulance
Street sweeper
Smokey truck
Delivery truck
Small car
Police car
Yellow cab
US ambulance
US firetruck
Container truck
Grain truck
Oil truck
Bio truck
E-car

Editing Units

Editing the amount of units per hour

The amount of units per hour can be edited and is used for displaying traffic overlays in the 3D Visualization.

Editor → Current Situation (Ribbon tab) → Buildings (Ribbon bar) → The Building to edit (Left panel)
How to edit amount of units per hour:
  1. Select "Geo Data" in the ribbon header.
  2. Select "Buildings" in the ribbon bar.
  3. Select "Roads" in the left panel.
  4. Select the desired road section in the left panel
  5. Change the units per hour in the right panel