Release Notes: Difference between revisions
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'''October 26th, 2016''' | |||
* Hotfix on all Tygron servers. PDOK has new policy, a maximum of 1000 features (in other words, constructions) can be requested from the BAG at once. The Tygron Engine used to send out a request for 3000 feature at once when loading a new map. This new policy resulted in incomplete maps where some constructions where not visible. With this hotfix this problem is resolved and therefor new maps can be loaded where you can see all the constructions again. | |||
'''June 6th, 2015''' | '''June 6th, 2015''' | ||
* Beta Server update - Version 2.4.1 has been released, with updates for mapsize, performance improivements and new icons. | * Beta Server update - Version 2.4.1 has been released, with updates for mapsize, performance improivements and new icons. |
Revision as of 12:22, 26 October 2016
October 26th, 2016
- Hotfix on all Tygron servers. PDOK has new policy, a maximum of 1000 features (in other words, constructions) can be requested from the BAG at once. The Tygron Engine used to send out a request for 3000 feature at once when loading a new map. This new policy resulted in incomplete maps where some constructions where not visible. With this hotfix this problem is resolved and therefor new maps can be loaded where you can see all the constructions again.
June 6th, 2015
- Beta Server update - Version 2.4.1 has been released, with updates for mapsize, performance improivements and new icons.
April 9th, 2015
- Beta Server update - We’ve released a new version of our vector-enabled Beta engine. Feel free to request a free trial through our site if you haven’t yet! (UPDATE: this function is no longer available, for more information about this please fill out the contact from on our website)
February 24th, 2015
- Port your old projects to the new engine using Porting projects to the new Tygron Engine !
December 3rd, 2014
- The BioConSepT project has been awarded a CommNet Impact Award!
November 7th, 2014
- Version 2.0 will go beta in January 2015!
November 6th, 2014
- The engine is updated to Version 1.4.2.
October 24th, 2014
- The engine is updated to Version 1.4.1.
October 9th, 2014
- The engine runs on the new Oculus Rift DK2.
October 1st, 2014
- The engine is updated to a new version: Release Notes 01-10-2014.