Version 2017.1.0: Difference between revisions

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* Overlays are being calculated with GPU. Before in the grid calculations were divided over the projectmap as 200x200 cells while the new calcuations are measured in more cels even up to 5000x5000 cels per projectmap. This makes the caluculations much more accurate, more detailed and quicker.
* Overlays are being calculated with GPU. Before in the grid calculations were divided over the projectmap as 200x200 cells while the new calcuations are measured in more cels even up to 5000x5000 cels per projectmap. This makes the caluculations much more accurate, more detailed and quicker.
* You can add more overlays of the same type. For example, one with the results calculated over a periode of 30 years and one with the results calculated over a periode of 50 years.
* You can add more overlays of the same type. For example, one with the results calculated over a periode of 30 years and one with the results calculated over a periode of 50 years.
* More Overlay attributes are customizable
* More Overlay attributes are customizable.
* There is a new Average Overlay where you can show the average value of custom set attribute.
* There is a new Average Overlay where you can show the average value of custom set attribute.
 
* Overlays are now displayed by type. This gives a better overview of the available overlays (e.g. water, traffic)
- De interface laat nu ook een beter overzicht zien van alle beschikbare overlay types, gesorteerd per type (water, milieu, etc).
* You can extract the values of an overlay to a GeoTiff file. This can be read by any Gispakket like QGIS and AcrGis.
- Je kunt de waardes die in de overlay zitten exporteren naar (GIS standaard) GeoTiff formaat. Dit is een plaatje met de raster waardes en kun je in ieder gispakket (QGIS, arcgis) inlezen. Knop hiervoor is te vinden in het Overlay paneel in de editor.
* The Original and Planned function both give attribute values for overlays, constructions and panels. This makes it possible to give a better impression of the effects of your future plans in comperrison of the original project area.
- Overlays, Buildings, Panels etc. hebben nu ook zowel voor de "huidige" als de "toekomst" kaart attribuut waardes. Zo kun je op die manier bijvoorbeeld beter laten zien wat het verschil was tussen orgineel en nieuwe situatie. Dat kon al voor gebouwen, nu ook voor attribuut waardes. Denk bijvoorbeeld aan het attribuut "waterpeil", dat kan je tijdens de sessie aanpassen in REPEAT, nu zie je ook de oude waarde nog in orgineel.
* The legend get filled by default but is now also costomizable manually.
- De legenda wordt standaard ingevuld, maar is nu ook aanpasbaar door de gebruiker.
* A new overlay for the heightmap is available. You can choose to include the buildings in the heightmap overlay or only take the service area into account.
- Nieuwe overlays voor hoogtekaart in en exclusief gebouwen.
* The base map is generated by default with physical characteristics like clay, sand and peat that is situated underneath the streets.
- Nieuwe ondergrond kaart: standaard gevuld met de fysieke eigenschappen kaart: Staat o.a. in er klei, zand, veen in de grond zit.
* Popups cluster togehter. When you have multiple popups close togehter, it will for a clustered popup when you zoom-out.
- Note: In januari ga ik hier overigens nog verder aan werken dit is een eerste versie (1.0) die al veel beter is dat origineel, maar het einde der mogelijkheden is absoluut nog niet in zicht. Doel is grotere kaarten en nog meer zelf aanpasbaar.
* Popups are costumizable from a excel. For explame, you can set the color. You even make the color fade from red to green based on the improvements you make in your project area.
 
* You can add your own GIS webservice (CSW) to load area's from your own sources.
 
* Import and export via GeoJson is improved. Now you can export buildings, terrains, neighboorhoods, ownership, area's and overlays.
* Overige verbeteringen:
* Attach attribute to functions, before you could only attach attributes to buildings.
- Popups clusteren samen, als je er veel bij elkaar hebt zitten en je zoomt uit wordt het 1 cluster popup. Op deze manier voorkomen we een totale popup overload in de meest uitgezoomde kaart.
* By using TQL request the ID tag of an ID corresponding to a object. This makes it possible to request and use your own indicator name, panel type, etc.
- Popups zijn volledig aanpasbaar, bijvoorbeeld de kleur kun je vanuit Excel aanpassen. Denk aan een popup die steeds meer rood wordt ipv groen als een geluidsnorm wordt overtreden.
* More water ditches can be loaded automatically
- Je eigen GIS webservice (CSW) kan je toevoegen, zodat bijvoorbeeld de provincie utrecht zijn eigen bronnen kan inlezen als areas.
* Terrains can be edited both soil and service ground. Also atrtibutes can be attached (e.g. type "contaminated soil" with an attribute how much pollution there is in the ground.)
- De import/export via GeoJSON bestanden is opgeschoond en verbeterd, je kunt nu gebouwen, terrein, buurten, eigendom, areas, overlays allemaal exporteren.
* An option is added to load heightmaps in a higher resolution (0.5m instead of 2.5m).
- Je kunt nu ook je eigen attributen toekennen aan Functies. Dit kon voorheen alleen bij gebouwen.
- TQL kan nu ook d.m.v de ID tag de ID opvragen van het object waar het bijhoord. Op deze manier kan je ook je eigen indicator naam, paneel type, etc opvragen en gebruiken.
- Je hebt de optie om kaarten met een hogere hoogtekaart resolutie in te lezen (0.5m) ipv de oude 2,5m, dit kan soms handig zijn, meestal niet, dus staat standaard uit.
- Meer water slootjes worden ingelezen.
- Terreinen zijn aanpasbaar voor zowel ondergrond als bovengrond en ook door gebruiker toe te voegen met eigen attributen. Denk aan type "vervuilde ondergrond" met een attribuut hoeveel vervuiling er in de grond zit.
 


===Bugs===
===Bugs===
* Er zijn +/- 270 issues uit Mantis opgelost. ZIe mantis voor alle details. Enkele opvallende:
* Mac support is fixed.
- Mac support is gefixt.
* More feedback from the Excel sheets about errors.
- Excel geeft meer feedback over foute data.
* Multiple textures and icons are improved.
- ATI kaarten hadden bepaalde issues (zwart scherm).
* Issues related to ATI maps are resolved. They coused black screens.
- Aantal textures & icons zijn verbeterd/duidelijker.
* More smaller bugs are resolved.


===Performence===
===Performence===
*Overlays are being calculated with GPU.  This results in quicker calculations
*Overlays are being calculated with GPU.  This results in quicker calculations

Latest revision as of 14:19, 20 December 2016

Version 2017.1.0 is planned for release on Friday December 23th 2016 on preview.tygron.com.

Improvements

  • Overlays are being calculated with GPU. Before in the grid calculations were divided over the projectmap as 200x200 cells while the new calcuations are measured in more cels even up to 5000x5000 cels per projectmap. This makes the caluculations much more accurate, more detailed and quicker.
  • You can add more overlays of the same type. For example, one with the results calculated over a periode of 30 years and one with the results calculated over a periode of 50 years.
  • More Overlay attributes are customizable.
  • There is a new Average Overlay where you can show the average value of custom set attribute.
  • Overlays are now displayed by type. This gives a better overview of the available overlays (e.g. water, traffic)
  • You can extract the values of an overlay to a GeoTiff file. This can be read by any Gispakket like QGIS and AcrGis.
  • The Original and Planned function both give attribute values for overlays, constructions and panels. This makes it possible to give a better impression of the effects of your future plans in comperrison of the original project area.
  • The legend get filled by default but is now also costomizable manually.
  • A new overlay for the heightmap is available. You can choose to include the buildings in the heightmap overlay or only take the service area into account.
  • The base map is generated by default with physical characteristics like clay, sand and peat that is situated underneath the streets.
  • Popups cluster togehter. When you have multiple popups close togehter, it will for a clustered popup when you zoom-out.
  • Popups are costumizable from a excel. For explame, you can set the color. You even make the color fade from red to green based on the improvements you make in your project area.
  • You can add your own GIS webservice (CSW) to load area's from your own sources.
  • Import and export via GeoJson is improved. Now you can export buildings, terrains, neighboorhoods, ownership, area's and overlays.
  • Attach attribute to functions, before you could only attach attributes to buildings.
  • By using TQL request the ID tag of an ID corresponding to a object. This makes it possible to request and use your own indicator name, panel type, etc.
  • More water ditches can be loaded automatically
  • Terrains can be edited both soil and service ground. Also atrtibutes can be attached (e.g. type "contaminated soil" with an attribute how much pollution there is in the ground.)
  • An option is added to load heightmaps in a higher resolution (0.5m instead of 2.5m).

Bugs

  • Mac support is fixed.
  • More feedback from the Excel sheets about errors.
  • Multiple textures and icons are improved.
  • Issues related to ATI maps are resolved. They coused black screens.
  • More smaller bugs are resolved.

Performence

  • Overlays are being calculated with GPU. This results in quicker calculations