Release Notes: Difference between revisions
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'''September 19th, 2017''' | |||
* '''Hotfix''' on Preview server. The Preview engine is updated to Version 2017.5.1.12. Bug in calculating the sewer storage based on own sewer areas is fixed. | |||
'''September 18th, 2017''' | |||
* '''Hotfix''' on Preview server. The Preview engine is updated to Version 2017.5.1.11. Surface terrein better interpolated with AHN2 data in where the heightmap shows more detail in newly created projects and bug fixed in GPU/CUDA error. | |||
'''August 24th, 2017''' | '''August 24th, 2017''' | ||
* '''Hotfix''' on Preview server. The Preview engine is updated to [[Version 2017.5.1.2]]. | * '''Hotfix''' on Preview server. The Preview engine is updated to [[Version 2017.5.1.2]]. |
Revision as of 12:19, 21 September 2017
September 19th, 2017
- Hotfix on Preview server. The Preview engine is updated to Version 2017.5.1.12. Bug in calculating the sewer storage based on own sewer areas is fixed.
September 18th, 2017
- Hotfix on Preview server. The Preview engine is updated to Version 2017.5.1.11. Surface terrein better interpolated with AHN2 data in where the heightmap shows more detail in newly created projects and bug fixed in GPU/CUDA error.
August 24th, 2017
- Hotfix on Preview server. The Preview engine is updated to Version 2017.5.1.2.
August 22th, 2017
- Hotfix on Preview server. The Preview engine is updated to Version 2017.5.1.1.
August 18th, 2017
- The Preview Engine is updated to Version 2017.5.1.
August 11th, 2017
- The Preview Engine is updated to Version 2017.5.0.
July 7th, 2017
- The Preview Engine is updated to Version 2017.4.1.
June 29th, 2017
- The Preview Engine is updated to Version 2017.4.0.
June 13th, 2017
- Hotfix on Preview server. GPU connection bug fixed and two missing icons are added.
June 12th, 2017
- The Preview Engine is updated to Version 2017.3.1.
May 12th, 2017
- The Preview Engine is updated to Version 2017.3.0.
March 17th, 2017
- The Preview Engine is updated to Version 2017.2.0.
January 27th, 2017
- Hotfix on all Tygron servers. Proxy Detector update benificial for corporate networks. Makes it possible to start the Tygron Engine on internal networks now.
January 13th, 2017
- Small update on the Preview Server to Version 2017.1.1.
December 27th to 30th, 2016
- Maintenance on all Tygron servers.
December 23th, 2016
- The Preview engine is updated to Version 2017.1.0.
December 16th, 2016
- On the Test server issues fixed. This is part of the latest developments that will becaome available on the preview server in 2017.
December 10th, 2016
- The LTS engine is updated to Version 2017.0.7.
December 2th, 2016
- The Preview engine is updated to Version 2017.0.6.
November 10th, 2016
- Hotfix on all Tygron servers. Our SSL certificate is renewed, ensuring secured connections for another 3 years.
October 26th, 2016
- Hotfix on all Tygron servers. PDOK has new policy, a maximum of 1000 features (in other words, constructions) can be requested from the BAG at once. This new policy resulted in incomplete maps where some constructions where not visible. With this hotfix this problem is resolved and therefor new maps can be loaded where you can see all the constructions again.
October 2th, 2016
- The engine is updated to Version 2017.0.5.
September 28th, 2016
- The engine is updated to Version 2017.0.4.
September 23th, 2016
- The engine is updated to Version 2017.0.3.
September 14th, 2016
- The engine is updated to Version 2017.0.2.
June 6th, 2015
- Beta Server update - Version 2.4.1 has been released, with updates for mapsize, performance improivements and new icons.
April 9th, 2015
- Beta Server update - We’ve released a new version of our vector-enabled Beta engine. Feel free to request a free trial through our site if you haven’t yet! (UPDATE: this function is no longer available, for more information about this please fill out the contact from on our website)
February 24th, 2015
- Port your old projects to the new engine using Porting projects to the new Tygron Engine !
December 3rd, 2014
- The BioConSepT project has been awarded a CommNet Impact Award!
November 7th, 2014
- Version 2.0 will go beta in January 2015!
November 6th, 2014
- The engine is updated to Version 1.4.2.
October 9th, 2014
- The engine runs on the new Oculus Rift DK2.
October 1st, 2014
- The engine is updated to a new version: Release Notes 01-10-2014.