How to add and remove an Overlay: Difference between revisions

From Tygron Preview Support Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 12: Line 12:
File:SelectAddOverlay.jpg|5. Select 'Add' from the bottom of the left panel
File:SelectAddOverlay.jpg|5. Select 'Add' from the bottom of the left panel
File:OverlayParameters.jpg|6. Fill in parameters on the right panel (required for some overlays)  
File:OverlayParameters.jpg|6. Fill in parameters on the right panel (required for some overlays)  
File:OverlayIconPresent.jpg|7. The overlay icon will  now appear under the mini map
File:OverlayIconPresent2.jpg|7. The overlay icon will  now appear under the mini map
</gallery>
</gallery>



Revision as of 09:57, 3 April 2019

Template:Editor ribbon

Adding and removing overlays is a generic process, however, certain overlays are dependent on other assets being present too, such as indicators, terrains, vacancy, images, etc. For more information please refer to the respective main articles for the specific overlays.

How to add an overlay:
  1. Select in the editor '3D World' from the ribbon
  2. Select 'Overlays' on the ribbon bar
  3. Select the desired overlay from the pop up menu
  4. ...or select the desired overlay from the drop down menu on the bottom of the left panel
  5. Select 'Add' from the bottom of the left panel
  6. Fill in parameters on the right panel, as required for some overlays
  7. The overlay icon will now appear under the mini map
How to remove an overlay:
  1. Select in the editor '3D World' from the ribbon
  2. Select 'Overlays' > 'Edit overlays' from the ribbon bar
  3. Select the desired overlay from the list of active overlays on the left panel
  4. Select 'remove' from the bottom of the left panel
  5. Confirm the removal in the pop up confirmation message

Sometimes it can be convenient to duplicate an already existing overlay. To do so, follow the steps for removal, but select 'Duplicate' in stead of 'Remove'.