How to model drainage (Water Overlay): Difference between revisions

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When using the [[Water Overlay]] to calculate [[groundwater model (Water Overlay)]] situations, the presence of drainages can have a strong impact on the results. Currently, drainages are not an available [[hydraulic structures (Water Overlay)|hydraulic structure]]. Instead, the effects of drainages can be approximated using [[Aquifer (Water Overlay)|Aquifer]]s, configured with a low resistance and set to the height of the drainages.
When using the [[Water Overlay]] to calculate [[groundwater model (Water Overlay)]] situations, the presence of drainages can have a strong impact on the results. Currently, drainages are not an available [[hydraulic structures (Water Overlay)|hydraulic structure]]. Instead, the effects of drainages can be approximated using [[Aquifer (Water Overlay)|Aquifer]]s, configured with a low resistance and set to the height of the drainages.


==Manually adding a drainage==
{{editor location|areas}}
{{editor location|areas}}
Note that these steps assume the [[Overlay Key]]s are set to the default [[Attribute]]s.
Note that these steps assume the [[Overlay Key]]s are set to the default [[Attribute]]s.
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| Add an [[aquifer kd (Water Overlay)|AQUIFER_KD]] [[Attribute]] to the [[Area]] with value 1000.
| Add an [[aquifer kd (Water Overlay)|AQUIFER_KD]] [[Attribute]] to the [[Area]] with value 1000.
| Add an [[aquifer height (Water Overlay)|AQUIFER_HEIGHT]] [[Attribute]] to the [[Area]], with the height of the drainages relative to {{datum}} as value.
| Add an [[aquifer height (Water Overlay)|AQUIFER_HEIGHT]] [[Attribute]] to the [[Area]], with the height of the drainages relative to {{datum}} as value.
}}
==Preparing and importing drainage data==
{{editor location|overlay wizard|your Water Overlay}}
{{howto|title=prepare and load in drainage data
| Ensure your geographic data set has polygons indicating the locations of drainages.
| Ensure that the data has attributes indicating an (excessively) high flow-through value.
| Ensure that the data has attributes indicating at what height relative to {{datum}} the drainages are situated.
| Export the data as GeoJSON.
| Open the [[Water Overlay Wizard]], and continue to the step for aquifers.
| Opt to import new data, and import your drainages file.
}}
}}

Revision as of 10:56, 10 June 2020

When using the Water Overlay to calculate groundwater model (Water Overlay) situations, the presence of drainages can have a strong impact on the results. Currently, drainages are not an available hydraulic structure. Instead, the effects of drainages can be approximated using Aquifers, configured with a low resistance and set to the height of the drainages.

Manually adding a drainage

Editor → Current Situation (Ribbon tab) → Areas (Ribbon bar)

Note that these steps assume the Overlay Keys are set to the default Attributes.

How to manually create a drainage-approximating aquifer:
  1. Add a new Area to the Project.
  2. Draw the Area in the 3D World in the location where the drainages are.
  3. Add an AQUIFER_KD Attribute to the Area with value 1000.
  4. Add an AQUIFER_HEIGHT Attribute to the Area, with the height of the drainages relative to datum as value.

Preparing and importing drainage data

Editor → Current Situation (Ribbon tab) → Overlays (Ribbon bar) → your Water Overlay (Left panel) → Configuration Wizard (Right panel)
How to prepare and load in drainage data:
  1. Ensure your geographic data set has polygons indicating the locations of drainages.
  2. Ensure that the data has attributes indicating an (excessively) high flow-through value.
  3. Ensure that the data has attributes indicating at what height relative to datum the drainages are situated.
  4. Export the data as GeoJSON.
  5. Open the Water Overlay Wizard, and continue to the step for aquifers.
  6. Opt to import new data, and import your drainages file.