Attribute Actions: Difference between revisions
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===Video=== | ===Video=== | ||
[[File:youtubeLogo1.jpg|thumb|left|link=https://youtu.be/8LnBoQDrW5o|Attributen toevoegen en functies stapelen met ‘attribute actions’ (Dutch only)]] | [[File:youtubeLogo1.jpg|thumb|left|link=https://youtu.be/8LnBoQDrW5o|Attributen toevoegen en functies stapelen met ‘attribute actions’ (Dutch only)]] | ||
{{clear}} | |||
===Documentation=== | ===Documentation=== | ||
https://support.tygron.com/wiki/Attribute | https://support.tygron.com/wiki/Attribute | ||
https://support.tygron.com/wiki/Average_Overlay | https://support.tygron.com/wiki/Average_Overlay |
Revision as of 11:04, 16 July 2020
What are Attribute Actions?
Attribute Actions are a convenient way to be able to add a new or update an existing attribute of a building in the Tygron Platform. By adding the Attribute Action to an Action Menu, the user can directly impact speciffic seleceted buildings without the need to create elaborate upgrade functions or panels.
Where can I find Attribute Actions in the Tygron Platform?
Attribute Actions can be found under the Future Design tab in the editor of the Tygron platform.
How to add Attribute Actions to a project
Editor → Future Design (Ribbon tab) → Attributes (Ribbon bar) → Add Attribute Action (Dropdown menu)
How to change Attribute Actions in a project
Editor → Future Design (Ribbon tab) → Attributes (Ribbon bar) → Show Attribute Actions (Dropdown menu) → Select Attribute Action to edit (Left Panel) → Adjust values of selected Attribute Action (Right Panel)
See also
Video
Documentation
https://support.tygron.com/wiki/Attribute https://support.tygron.com/wiki/Average_Overlay