Demo Heat Stress Project 2: Difference between revisions

From Tygron Preview Support Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(9 intermediate revisions by 3 users not shown)
Line 1: Line 1:
__NOTOC__
__NOTOC__
{|class="wikitable" style="margin: auto; background-color:#ffffcc;"
{|class="wikitable" style="margin: auto; background-color:#ffffcc;"
| [[How to implement the Demo Heat project|<<Previous page]]
| [[Demo Heat Stress Project|<<Previous page]]
| [[Demo Heat Stress Project|<<<Back to start]]
| [[Demo Heat FAQ & More|Next page>>]]
|}
|}


==Explore performing actions and future scenario's==
==Explore performing actions and future scenario's==
# Now let's perform an action to change the current situation so you can see what the future situation would look like if you make some adjustments to the area to improve the heat stress in the project area. For this action we zoom in on a part of the map just below the middle of the map in the old city centre. This is an area which gets very hot so let's improve this part of the town. On the picture below you can see wher this is located on the map.
# Now let's perform an action to change the current situation so you can see what the future situation would look like if you make some adjustments to improve the heat stress in the project area. For this action we zoom in on a part of the map just below the middle of the map, in the old city center. This is an area which gets very hot so let's improve this part of the town. On the picture below you can see where this is located on the map.
# Switch back to the default map and select the [[Future_Design|FUTURE DESIGN]] tab. Notice the [[Actions|action]] menu bar appeared on the left side of the map. Make sure you see the square with the church in your project area.
# Switch back to the default map and select the [[Future Design|FUTURE DESIGN]] tab. Notice the [[Actions|action]] menu bar appeared on the left side of the map. Make sure you see the square with the church in your project area.
# On the square around the church no trees are present yet. Trees have a very positive effect on the heat stress so let's plant some trees. Before you can add some new trees on the square you need to demolish (a part of) the square. Select the demolish action in the action menu bar on the left side of your 3D world. Notice the polygonpick [[Brush|drawing tool]] is selected and click on the square around the church to selct this polygon. To start demiloshing this part select confirm and the demolishing starts. This take some time because you start to change the present situation so all calculation models are re-calculated.
# On the square around the church no trees are present yet. Trees have a very positive effect on the heat stress so let's plant some trees. Before you can add some new trees on the square you need to demolish (a part of) the square. Select the demolish action in the action menu bar on the left side of the [[Viewer ]]interface. Notice for the drawing [[Brush|drawing tool]] the [[Brush#Polygon_pic|polygon-pick mode]] is selected, and click on the square around the church to select this polygon. To start demolishing this part click on confirm and the demolition starts. This take some time because you start to change the present situation so all calculation models are re-calculated.
# Now it is possible to plant some trees on the open land. Select the public green action in the action menu bar. Notice the [[Brush|drawing tool]] is selected on the grid selection tool. Place your mouse in the 3D world and hold down your left mouse button as you drag your mouse over the part of the map you want to select to plant new trees. All green parts will be filled with new trees. All red parts will be skipped in planting new trees, so no need to have a selection with only green gridcells. In the legend below an indictaion is given why some parts on the map are red. To start build the trees, confirm your selection by selecting the Build button.
# Now it is possible to plant some trees on the open land. Select the public green action in the action menu bar. Notice now the [[Brush|drawing tool]] is set to the grid selection mode. Place your mouse in the [[3D Visualization]] and hold down your left mouse button. Now drag your mouse over the part of the map you want to select to plant new trees. Release the left mouse button when you have selected the entire square around the church. All green parts will be filled with new trees. All red parts will be skipped when planting new trees, so no need to have a selection with only a green selection. In the legend at the bottom of the interface an indication is given why some parts of the drawn selection are red. To place the trees, confirm your selection by clicking the Build button.
# Select the PE Temperature overlay again and start the time frames by clicking the play button. Notice the difference in the heat stress results in this future situation in comparison with the current situation. To make a good comparison select the fourth timeframe by clicking the minus button next to the play button after the time frames are finished playing.
# Select the PE Temperature overlay again and view the timeframes by clicking the play button. Notice the difference in the heat stress results in this future situation in comparison with the current situation. To make a good comparison, the fourth timeframe shows a clear difference. Select the fourth timeframe by clicking the minus button next to the play button after the time frames are finished playing.
# Now select the original setting in the top bar in the display section. In the overlay you see the current situation in comparison where it was very hot and in the planned situation, the other option in the display selction you see the result after your planting trees action.
# Look in the top bar at the top of the interface. Select the "Original" setting in the top bar in the display section. This switches the overlay to the original situation, before trees were planted, where the square was still very hot. Select the "Planned" setting again, to display the result after your action of planting trees.
# Repeat to make the comparison for other overlays in the Heat Stress module.
# Switch to other overlays, and switch between "Original" and "Planned" settings to make the comparison for other overlays in the Heat Stress module.
# Let's go back to the [[Green_(Indicator)|Green indicator]] in the topbar. Notice the target is improved now beacuse of the action you have preformed in this future scenario. The target is changed from 68 m2 to 72 m2 (or more).
# Let's go back to the [[Green (Indicator)|Green indicator]] by clicking on it in the topbar. Notice the situation is improved now because of the action you have performed in this future scenario. The situation is changed from 68 m2 to 72 m2 (approximately, depending on the precise selections you made).
# As final action activate the [[Measures|measure]] in the Tower action menu. When you open this action menu option, you automatically are directec to a specific place in the project area. Here a new plan is already designed. By selecting Apply and Confirm, you can activate this plan and all results are beeing calculated and vizualized.
# As final action activate the [[Measures|measure]] in the Tower action menu. When you open this action menu, you automatically are directed to a specific place in the project area. Here a new plan is already designed. By clicking "Apply" and then "Confirm", you can activate this plan and all results are immediately calculated and visualized.
# To compare the before and after situation it is also possible to activate the [[Difference_(Overlay)|Difference overlay]]. Please open the Pe Temperature overlays and select the Difference overlay option. Notice the impact this tower and parkinglot has on the environment.
# To compare the before and after situation it is also possible to activate the [[Difference (Overlay)|Difference overlay]]. To do so, open the PE Temperature overlays and select the Difference overlay option. Notice the impact this tower and parkinglot has on its surroundings.
<br>
 
 
<gallery mode=nolines>
<gallery mode=nolines>
File:Zoom_in_on_map.jpg|1. Zoom in on this part of the map
File:Zoom_in_on_map.jpg|1. Zoom in on this part of the map
Line 22: Line 23:
File:Demolish2.jpg|3. Demolish
File:Demolish2.jpg|3. Demolish
File:Build_trees2.jpg|4. Build trees
File:Build_trees2.jpg|4. Build trees
File:Result_future_situation.jpg|5. View results in futures situations
File:Result_future_situation.jpg|5. View results in future situations
File:Result_current_situation.jpg|7. Compare the current and future situation
File:Result_current_situation.jpg|7. Compare the current and future situation
File:Green_target_after_action.jpg|8. Compare the current and future situation
File:Green_target_after_action.jpg|8. Compare the current and future situation

Latest revision as of 15:00, 20 February 2023

<<Previous page Next page>>

Explore performing actions and future scenario's

  1. Now let's perform an action to change the current situation so you can see what the future situation would look like if you make some adjustments to improve the heat stress in the project area. For this action we zoom in on a part of the map just below the middle of the map, in the old city center. This is an area which gets very hot so let's improve this part of the town. On the picture below you can see where this is located on the map.
  2. Switch back to the default map and select the FUTURE DESIGN tab. Notice the action menu bar appeared on the left side of the map. Make sure you see the square with the church in your project area.
  3. On the square around the church no trees are present yet. Trees have a very positive effect on the heat stress so let's plant some trees. Before you can add some new trees on the square you need to demolish (a part of) the square. Select the demolish action in the action menu bar on the left side of the Viewer interface. Notice for the drawing drawing tool the polygon-pick mode is selected, and click on the square around the church to select this polygon. To start demolishing this part click on confirm and the demolition starts. This take some time because you start to change the present situation so all calculation models are re-calculated.
  4. Now it is possible to plant some trees on the open land. Select the public green action in the action menu bar. Notice now the drawing tool is set to the grid selection mode. Place your mouse in the 3D Visualization and hold down your left mouse button. Now drag your mouse over the part of the map you want to select to plant new trees. Release the left mouse button when you have selected the entire square around the church. All green parts will be filled with new trees. All red parts will be skipped when planting new trees, so no need to have a selection with only a green selection. In the legend at the bottom of the interface an indication is given why some parts of the drawn selection are red. To place the trees, confirm your selection by clicking the Build button.
  5. Select the PE Temperature overlay again and view the timeframes by clicking the play button. Notice the difference in the heat stress results in this future situation in comparison with the current situation. To make a good comparison, the fourth timeframe shows a clear difference. Select the fourth timeframe by clicking the minus button next to the play button after the time frames are finished playing.
  6. Look in the top bar at the top of the interface. Select the "Original" setting in the top bar in the display section. This switches the overlay to the original situation, before trees were planted, where the square was still very hot. Select the "Planned" setting again, to display the result after your action of planting trees.
  7. Switch to other overlays, and switch between "Original" and "Planned" settings to make the comparison for other overlays in the Heat Stress module.
  8. Let's go back to the Green indicator by clicking on it in the topbar. Notice the situation is improved now because of the action you have performed in this future scenario. The situation is changed from 68 m2 to 72 m2 (approximately, depending on the precise selections you made).
  9. As final action activate the measure in the Tower action menu. When you open this action menu, you automatically are directed to a specific place in the project area. Here a new plan is already designed. By clicking "Apply" and then "Confirm", you can activate this plan and all results are immediately calculated and visualized.
  10. To compare the before and after situation it is also possible to activate the Difference overlay. To do so, open the PE Temperature overlays and select the Difference overlay option. Notice the impact this tower and parkinglot has on its surroundings.


<<Previous page Next page>>