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This is a general overview of the terms used when working with and referring to the Tygron Engine. | This is a general overview of the terms used when working with and referring to the Tygron Engine. | ||
{{Compact_ToC|center=yes|nobreak=yes}} | {{Compact_ToC|center=yes|symnum=yes|nobreak=yes}} | ||
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Revision as of 14:28, 14 August 2014
This is a general overview of the terms used when working with and referring to the Tygron Engine.
#
- 3D World
- The central visualization of the area of a game.
A
- Actions
- An activity a Stakeholder can perform to achieve his objective.
I
- Importance
- The degree to which a stakeholder is concerned about a given theme.
- Indicators
- A theme or subject with a target which stakeholders can work towards.
S
- Stakeholders
- A party with concerns or stakes in a given area or project.