Roadmap: Difference between revisions

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The R&D department of Tygron develops new technology for the Tygron Engine. The long term planning which shows the introduction of new features and versions is called the Roadmap. Currently we are working on following long term projects, next to minor updates, bug fixes etc.  
The R&D department at Tygron is responsible for developing new technologies for the {{software}}. The long-term planning outlined below presents the introduction of new features, which we refer to as the Release Roadmap. Your feedback is essential in shaping this roadmap. At present, we are focused on developing new features in line with this roadmap, along with implementing minor updates and bug fixes.


===[[VectorMap]]===
<div class="fullwidth">
The 3D representation of constructions and the environment will be made more realistical and reckognizable using [[City Map|VectorMap]] Technology. This representation will replace the old grid based map.
[[File:LTSCycle.png|LTS Release Roadmap: The {{software}} is split up between three different server environments, each with their own dedicated purpose.]]
</div>


===Other Updates===
===Long Term Support (LTS)===
For a list of all planned updates check:
The Long Term Support server (LTS) at engine.tygron.com or power.tygron.com is updated roughly every two years and represents the most stable version of {{software}}. It is designed for long-term projects that require a reliable environment. Occasionally, unforeseen circumstances may necessitate additional updates or hotfixes outside of the Roadmap, typically due to hardware, driver, or operating system updates. However, the API will continue to remain stable.
* [[Upcoming changes and features]].


==Roadmap==
===Preview===
At the start of 2015, the first beta of the vectormap was launched. It is accessable through at [https://beta.tygron.com/ beta.tygron.com].
The preview server (preview.tygron.com) is updated more frequently and includes the latest new features. However, since these features are still undergoing testing and optimization and may change based on user feedback, the preview server is not ideal for stable production.


We will officialy launch the new vectormap to April 1st, 2015. This official launch will include a heightmap, spatial indicators and a larger world coverage for automatic city generation.
The release cycle for this server generally consists of one year of full development, followed by a six-month feature freeze during which only bug fixes are addressed and documentation is updated.


Below the roadmap for 2015 is presented. Please note that it is subject to change!
===What to expect===
We are constantly working to enhance the {{software}}, primarily driven by user feedback and the latest advancements in the tech sector. For the most current overview, please check the latest release notes here:


[[File:RD_Roadmap_2015.png]]
https://previewsupport.tygron.com/wiki/Category:Version_2025


==What to expect==
===Migration===
April 2015:
As shown in the table above, there is an overlap between LTS releases. During this time, users can familiarize themselves with the new features, participate in update training, test a few projects, and ultimately migrate to the new version.
* Heightmap. To make our generated 3D worlds more in touch with reality, we need to include a heightmap. We are designing it to allow both a detailed heightmap as a lower detailed surrounding heightmap;
 
* Spatial Indicators. We want our users to be able to create indicators that are spatially dependend. Properties of constructions can have an effect on surroundings, and the combined effect can be measured spatially. The way the spread works should be customizable and new construction properties can be defined. The effects can also be visualized by an [[Overlay|overlay]].
===Version numbers===
* Improved world coverage. For the first version, only the Netherlands were covered for vector style City Map generation. We will further extend this for the rest of the world, starting with a simple version, due to limitations and variations on available GIS data.
The version numbers consist of 4 digits:
* 2,5 by 2,5 km, see [[City_Map#City_Map_Size|City Map size]].
For example: '''2025.1.2.3'''
July 2015:
* '''2025''': Represents the year of release.  
* Improved editor interface; A large improvement over the old Tygron Game Editor. It will receive a new look and feel, improved usability and will be conform with the new JAVA FX format. Primary goal is to make it more user friendly!
* '''1''': Represents the major features update.
* Improved user management. We will improve and expand the set of management actions applicable on Tygron user groups, individual users and projects.
* '''2''': Represents a minor feature update.
October 2015:
* '''3''': Represents a smaller update or bugfix where the API explicitly does NOT change.
* Upload your own visual 3D models; We often receive request for uploading self made 3D models. We will therefore first create a simple version of a model importer for the Tygron Engine. This first version will support a limited amount of model formats, which will be specified at a later stage;
* 5 x 5 km maps extreme edition. This means that 5 x 5 km maps will only work on powerful computers acknowledged by Tygron. For more information on city map sizes, see also [[City_Map#City_Map_Size|City Map size]].
Januari 2015:
* Improved ESRI User Integration.  ESRI users can have private domains within Arcgis, and we would like to integrate our domains with theirs.  
* Video Uploading. Users should be able to upload their own videos, which they can show during the game as an introduction, provide background stories and to improve immersion into the game.

Latest revision as of 15:14, 18 October 2024

The R&D department at Tygron is responsible for developing new technologies for the Tygron Platform. The long-term planning outlined below presents the introduction of new features, which we refer to as the Release Roadmap. Your feedback is essential in shaping this roadmap. At present, we are focused on developing new features in line with this roadmap, along with implementing minor updates and bug fixes.

LTS Release Roadmap: The Tygron Platform is split up between three different server environments, each with their own dedicated purpose.

Long Term Support (LTS)

The Long Term Support server (LTS) at engine.tygron.com or power.tygron.com is updated roughly every two years and represents the most stable version of Tygron Platform. It is designed for long-term projects that require a reliable environment. Occasionally, unforeseen circumstances may necessitate additional updates or hotfixes outside of the Roadmap, typically due to hardware, driver, or operating system updates. However, the API will continue to remain stable.

Preview

The preview server (preview.tygron.com) is updated more frequently and includes the latest new features. However, since these features are still undergoing testing and optimization and may change based on user feedback, the preview server is not ideal for stable production.

The release cycle for this server generally consists of one year of full development, followed by a six-month feature freeze during which only bug fixes are addressed and documentation is updated.

What to expect

We are constantly working to enhance the Tygron Platform, primarily driven by user feedback and the latest advancements in the tech sector. For the most current overview, please check the latest release notes here:

https://previewsupport.tygron.com/wiki/Category:Version_2025

Migration

As shown in the table above, there is an overlap between LTS releases. During this time, users can familiarize themselves with the new features, participate in update training, test a few projects, and ultimately migrate to the new version.

Version numbers

The version numbers consist of 4 digits: For example: 2025.1.2.3

  • 2025: Represents the year of release.
  • 1: Represents the major features update.
  • 2: Represents a minor feature update.
  • 3: Represents a smaller update or bugfix where the API explicitly does NOT change.