Subsidence (Subsidence Overlay): Difference between revisions
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{{deprecated}} | |||
{{Overlay keys|<onlyinclude> | {{Overlay keys|<onlyinclude> | ||
{{Overlay keys|type=row| | {{Overlay keys|type=row|group=Subsidence Overlay | ||
|key=SUBSIDENCE | |key=SUBSIDENCE | ||
|unit= | |unit=boolean | ||
|description=Whether or not subsidence should be calculated for a terrain or in a given area. Subsidence is calculated when the value is | |description=Whether or not subsidence should be calculated for a terrain or in a given area. Subsidence is calculated when the value is not equal to 0. | ||
|icon=subsidencewizard_icon_subsidence.png | |icon=subsidencewizard_icon_subsidence.png | ||
|defaultvalue= | |defaultvalue=false | ||
}}</onlyinclude>}} | }}</onlyinclude>}} | ||
| Line 16: | Line 17: | ||
}} | }} | ||
{{SubsidenceOverlay | {{SubsidenceOverlay feature attribute nav}} | ||
Latest revision as of 08:03, 9 October 2025
This functionality is deprecated and will be removed in the future.
| Icon | Key | Unit | Range | Description | Default value |
|---|---|---|---|---|---|
| |
SUBSIDENCE | boolean | Whether or not subsidence should be calculated for a terrain or in a given area. Subsidence is calculated when the value is not equal to 0. | false |
Notes
- By default the terrain's subsidence value is used. However, this subsidence value can be overridden by an overlapping Area which also contains this attribute.
How-to's




