Oculus Rift: Difference between revisions

From Tygron Preview Support Wiki
Jump to navigation Jump to search
m (Reverted edits by Jurrian (talk) to last revision by Joris)
mNo edit summary
Line 6: Line 6:


The oculus experience is amazing and gives users a very immersive feeling providing new ways to explore their created virtual environments. You can simply look around and walk by your just newly build [[Constructions]].
The oculus experience is amazing and gives users a very immersive feeling providing new ways to explore their created virtual environments. You can simply look around and walk by your just newly build [[Constructions]].
We will continue to experiment with this new way of interacting with the 3D environment and will make the technology to connect an Oculus Rift set to the Tygron Engine available in the large [[Vector Map]] update in Q1 2015.
We will continue to experiment with this new way of interacting with the 3D environment and will make the technology to connect an Oculus Rift set to the Tygron Engine available in the large [[City Map|Vector Map]] update in Q1 2015.


<gallery widths=350px heights=350px mode=nolines>
<gallery widths=350px heights=350px mode=nolines>

Revision as of 12:21, 19 August 2015

Tygron received its first Oculus Rift Development Kit 2. After a few hours of figuring out how the device works we successfully connected it to the Tygron Engine visualisation and walked around in our new Vector Map cities.

The oculus experience is amazing and gives users a very immersive feeling providing new ways to explore their created virtual environments. You can simply look around and walk by your just newly build Constructions. We will continue to experiment with this new way of interacting with the 3D environment and will make the technology to connect an Oculus Rift set to the Tygron Engine available in the large Vector Map update in Q1 2015.