Server Events: Difference between revisions

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Server events are events which are communicated to the server, and may have effects for all stakeholders. An example of this is the activation of a measure. This may affect the 3D world and the indicator scores; changes which are also visible and possibly important to other stakeholders.
Server events are events which are communicated to the server, and may have effects for all stakeholders. An example of this is the activation of a measure. This may affect the 3D world and the indicator scores; changes which are also visible and possibly important to other stakeholders.


==How do Server Side Events relate to the Tygron Engine==
==How do Server Events relate to the Tygron Engine==
 
==Different Server Side Events types==
==Different Server Side Events types==
===Logic Event Types===
===Logic Event Types===

Revision as of 11:44, 25 August 2015

Please note: This page is currently being updated.

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What is a Server Event

Server events are events which are communicated to the server, and may have effects for all stakeholders. An example of this is the activation of a measure. This may affect the 3D world and the indicator scores; changes which are also visible and possibly important to other stakeholders.

How do Server Events relate to the Tygron Engine

Different Server Side Events types

Logic Event Types

ACTION_MENU_SET_FUNCTION_AVAILABLE

ACTION_MENU_SET_MEASURE_AVAILABLE

ACTION_MENU_SET_UPGRADE_AVAILABLE

BEAMER_SET_LAYER

CINEMATIC_STAKEHOLDER_START

CINEMATIC_STAKEHOLDER_STOP

LEVEL_SET_ACTIVE

MEASURE_UPDATE_CUSTOM

MESSAGE_ACTIVATE

MESSAGE_REVOKE

MESSAGE_RESET

SETTINGS_ALLOW_GAME_INTERACTION

SETTINGS_SET_MESSAGE_AUTO_RESPOND

SPECIAL_EFFECT_SET_ACTIVE

TERRAIN_SET_ACTIVE

TERRAIN_SET_POLYGON

TIME_SET_SIM_MULTIPLIER

UNIT_SET_ACTIVE

WEATHER_SET_DATA

ZOOMLEVEL_SET_ACTIVE

Player Event Types

ACTION_MENU_SET_ACTIVE

MEASURE_CANCEL_CONSTRUCTION

MEASURE_PLAN_CONSTRUCTION

MESSAGE_NEW

MONEY_TRANSFER_ASK

MONEY_TRANSFER_GIVE

SETTINGS_SET_ALLOWED_WATER_LEVEL_INCREASE

Adding Server Side Events to a project

Changing the properties of a Server Side Event in a project