Version 2.6.0: Difference between revisions

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===New Features:===
===New Features:===
Further improvements to the Editor User Interface
* Further improvements to the Editor User Interface
Wiki Update
* Wiki Update
Many Bug Fixes
* Many Bug Fixes
Added Full Screen button on bottom right corner of Editor main view
* Added Full Screen button on bottom right corner of Editor main view
New procedural model system (larger project areas, better performance)
* New procedural model system (larger project areas, better performance)
Simple Bridges
* Simple Bridges
Traffic intensity on constructions and automatic Traffic Unit generation
* Traffic intensity on constructions and automatic Traffic Unit generation
Improved json, incl. typed and polygons in geoJSON.
* Improved json, incl. typed and polygons in geoJSON.
Project Versioning
* Project Versioning
Updated Shaders to OPENGL 3.2
* Updated Shaders to OPENGL 3.2


===Specific improvements:===
===Specific improvements:===
[GRAPHICS] Upload Asset panel: resolution warning now comes one panel sooner.
* [GRAPHICS] Upload Asset panel: resolution warning now comes one panel sooner.
[GUI] Implemented back button to main menu in project wizard menu.
* [GUI] Implemented back button to main menu in project wizard menu.
[EDITOR] Allow higher zoom levels in editor when not drawing selected items.
* [EDITOR] Allow higher zoom levels in editor when not drawing selected items.
[INDICATORS] Quality of Life renamed to Livability
* [INDICATORS] Quality of Life renamed to Livability
[EDITOR] Function Value table updates faster and has sheared labels
* [EDITOR] Function Value table updates faster and has sheared labels
[MODELS] Model instancing and improved visualization algorithms. Allows larger maps!
* [MODELS] Model instancing and improved visualization algorithms. Allows larger maps!
[VIEWER] Improved detail and less camera shaking by using detail tiles when zooming in.
* [VIEWER] Improved detail and less camera shaking by using detail tiles when zooming in.
[VIEWER] Improved roof generation for buildings
* [VIEWER] Improved roof generation for buildings
[UNITS] Added Rail Traffic
* [UNITS] Added Rail Traffic
[LOGIC] Improved Polygon Operations
* [LOGIC] Improved Polygon Operations
[LOGIC] Improved indicators calculation speed
* [LOGIC] Improved indicators calculation speed
[HEIGHTMAP] Automaticly change behavior or raised land.
* [HEIGHTMAP] Automaticly change behavior or raised land.
[SELECTION] Improved robustness drawn selection polygons
* [SELECTION] Improved robustness drawn selection polygons


===Fixes:===
===Fixes:===
[EDITOR]: Game Editor: File Menu: Fixed that choosing “Exit” without confirming does not exit the editor
* [EDITOR]: Game Editor: File Menu: Fixed that choosing “Exit” without confirming does not exit the editor
[WIZARD] NL: Fixed train tracks being incorrectly rendered as grassland.
* [WIZARD] NL: Fixed train tracks being incorrectly rendered as grassland.
[EDITOR] Fixed not being possible to add a road to a measure
* [EDITOR] Fixed not being possible to add a road to a measure
[EDITOR] Fixed several layout issues in Editor Panels
* [EDITOR] Fixed several layout issues in Editor Panels
[EDITOR] Create default zoning plan
* [EDITOR] Create default zoning plan
[EDITOR] Add indicator always to user that is adding it
* [EDITOR] Add indicator always to user that is adding it
[EDITOR] Added cancel to exit
* [EDITOR] Added cancel to exit
[VIEWER] Fixed reversed zoom levels in small maps
* [VIEWER] Fixed reversed zoom levels in small maps
[EDITOR] Fixed table cell selection
* [EDITOR] Fixed table cell selection
[INDICATORS] Fixed prediction of Custom indicators
* [INDICATORS] Fixed prediction of Custom indicators
[FUNCTIONS] Fixed resetting indicator scores and asset values
* [FUNCTIONS] Fixed resetting indicator scores and asset values
[SELECTION] Grid and pointer now transparent and of the correct size
* [SELECTION] Grid and pointer now transparent and of the correct size
[SELECTION] Polygon Pick: Construction polygons picked in more cases
* [SELECTION] Polygon Pick: Construction polygons picked in more cases
And many more issues were resolved!
* And many more issues were resolved!

Revision as of 14:31, 8 September 2015


Version 2.6.0 has been released on September 9th, 2015. This release, the focus has been on performance improvements, and a large number of bug fixes.

New Features:

  • Further improvements to the Editor User Interface
  • Wiki Update
  • Many Bug Fixes
  • Added Full Screen button on bottom right corner of Editor main view
  • New procedural model system (larger project areas, better performance)
  • Simple Bridges
  • Traffic intensity on constructions and automatic Traffic Unit generation
  • Improved json, incl. typed and polygons in geoJSON.
  • Project Versioning
  • Updated Shaders to OPENGL 3.2

Specific improvements:

  • [GRAPHICS] Upload Asset panel: resolution warning now comes one panel sooner.
  • [GUI] Implemented back button to main menu in project wizard menu.
  • [EDITOR] Allow higher zoom levels in editor when not drawing selected items.
  • [INDICATORS] Quality of Life renamed to Livability
  • [EDITOR] Function Value table updates faster and has sheared labels
  • [MODELS] Model instancing and improved visualization algorithms. Allows larger maps!
  • [VIEWER] Improved detail and less camera shaking by using detail tiles when zooming in.
  • [VIEWER] Improved roof generation for buildings
  • [UNITS] Added Rail Traffic
  • [LOGIC] Improved Polygon Operations
  • [LOGIC] Improved indicators calculation speed
  • [HEIGHTMAP] Automaticly change behavior or raised land.
  • [SELECTION] Improved robustness drawn selection polygons

Fixes:

  • [EDITOR]: Game Editor: File Menu: Fixed that choosing “Exit” without confirming does not exit the editor
  • [WIZARD] NL: Fixed train tracks being incorrectly rendered as grassland.
  • [EDITOR] Fixed not being possible to add a road to a measure
  • [EDITOR] Fixed several layout issues in Editor Panels
  • [EDITOR] Create default zoning plan
  • [EDITOR] Add indicator always to user that is adding it
  • [EDITOR] Added cancel to exit
  • [VIEWER] Fixed reversed zoom levels in small maps
  • [EDITOR] Fixed table cell selection
  • [INDICATORS] Fixed prediction of Custom indicators
  • [FUNCTIONS] Fixed resetting indicator scores and asset values
  • [SELECTION] Grid and pointer now transparent and of the correct size
  • [SELECTION] Polygon Pick: Construction polygons picked in more cases
  • And many more issues were resolved!