Financial system: Difference between revisions

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In finance, the [//en.wikipedia.org/wiki/Financial_system Financial System] is the system that allows the transfer of money between savers (or investors) and borrowers.
[[File:FinanceLogo1.jpg|300px|right]]
'''After reading this page:'''
* you've learned what a financial system is
* you've learned what role the financial system plays in the Tygron Engine
* you've learned about the elements of the financial system in the Tygron Engine
* you've learned how to adjust the financial system in the Tygron Engine


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The Financial System in the {{software}} handles all costs and income. It allows money transfers between the different [[stakeholders]] and the facilitator. Transfers can be executed between both playable and non-playable Stakeholders, where the facilitator can transfer money on behalf of the latter. This is useful, for example, as part of the negotiation process.
==Financial System==
''From Wikipedia, the free encyclopedia''


In finance, the financial system is the system that allows the transfer of money between savers (and investors) and borrowers. A financial system can operate on a global, regional or firm specific level. Gurusamy, writing in ''Financial Services and Systems'' has described it as comprising "a set of complex and closely interconnected financial institutions, markets, instruments, services, practices, and transactions."
The system supports [[land transactions]], the granting of [[#Subsidies|subsidies]] and [[#(Bank) Loans|loans]]. It also takes extra costs, such as [[#Buy out costs|buy-out fees]], into consideration when demolishing non-vacant structures. The {{software}} provides default values and calculations. However, by customizing these [[Function Values|values]], the system can be further tailored to a specific case by inserting financial data a user might have at his disposal.


: According to Franklin Allen and Douglas Gale in ''Comparing Financial Systems'':
==Elements of the Financial System in the {{software}}==


::''Financial systems are crucial to the allocation of resources in a modern economy. They channel household savings to the corporate sector and allocate investment funds among firms; they allow inter-temporal smoothing of consumption by households and expenditures by firms; and they enable households and firms to share risks. These functions are common to the financial systems of most developed economies. Yet the form of these financial systems varies widely.''
The financial system in the {{software}} consists of certain basic elements. These elements can be divided into two distinct groups: [[cost]] and [[income]]. The effect of these elements is depicted per stakeholder in their [[Budget (Indicator)|budget indicator]]. During a session, a stakeholder has to keep its budget sheet in balance and keep possible budget targets in consideration.


Financial systems depend on the countries viewpoint on freedom of trade. Some countries i.e. The Soviet Union had socialist financial systems because they value centralized organized state funded trading rather than freedom of trade by everyone.
==Adjusting the Financial System in the {{software}}==
In order to incorporate custom financial data, default values used in the {{software}} can be adjusted accordingly. Most of these values can be changed in the Function Value panel, which is located under the [[Indicators]] menu in the [[Editor]]. For more information about function values - for example how to add functions or add different categories to functions - see also the main article about [[functions]].
{{Editor location|Function Values}}
<gallery heights=400px mode=packed>
File:FinanceFunctionValuesPanel.jpg|Function Values panel
</gallery>


==The Financial System in the Tygron Engine==
==See also==
 
*[[Cost]]
The Financial System in the Tygron Engine is the system that allows money transfers between the different (playable and non-playable) [[stakeholders]] and the [[facilitator]]. Players and the facilitator can transfer money in game to each other in order to negotiate. The system enables [[land transactions]], and the granting of [[subsidies]] and [[loans|(bank) loans]]. The system also takes extra costs, such as buy out fees when demolishing non-vacant structures, into consideration. The financial system in the Tygron Engine uses default values and calculations. However, by customizing these values, the financial system can be tailored to use specific financial data that a user might have at his disposal.
*[[Income]]
 
==Elements of the Financial System in the Tygron Engine==
 
The financial system in the Tygron Engine consists of certain basic elements. These elements can be divided over two distinct groups: costs and income.
 
===Costs===
''From Wikipedia, the free encyclopedia''
 
: In production, research, retail, and accounting, a cost is the value of money that has been used up to produce something, and hence is not available for use anymore. In business, the cost may be one of acquisition, in which case the amount of money expended to acquire it is counted as cost. In this case, money is the input that is gone in order to acquire the thing. This acquisition cost may be the sum of the cost of production as incurred by the original producer, and further costs of transaction as incurred by the acquiring party over and above the price paid to the producer. Usually, the price also includes a mark-up for profit over the cost of production.
 
: More generalized in the field of economics, cost is a metric that is totalling up as a result of a process or as a differential for the result of a decision. Hence cost is the metric used in the standard modelling paradigm applied to economic processes.
 
====Construction costs====
====Demolition costs====
====Land Price when buying====
====Buy out costs====
===Income===
====Income from constructions (rent)====
====Land price when selling====
====Subsidies====
====(Bank) Loans====
 
==Adjusting the Financial System in the Tygron Engine==

Latest revision as of 11:55, 5 October 2022

In finance, the Financial System is the system that allows the transfer of money between savers (or investors) and borrowers.

The Financial System in the Tygron Platform handles all costs and income. It allows money transfers between the different stakeholders and the facilitator. Transfers can be executed between both playable and non-playable Stakeholders, where the facilitator can transfer money on behalf of the latter. This is useful, for example, as part of the negotiation process.

The system supports land transactions, the granting of subsidies and loans. It also takes extra costs, such as buy-out fees, into consideration when demolishing non-vacant structures. The Tygron Platform provides default values and calculations. However, by customizing these values, the system can be further tailored to a specific case by inserting financial data a user might have at his disposal.

Elements of the Financial System in the Tygron Platform

The financial system in the Tygron Platform consists of certain basic elements. These elements can be divided into two distinct groups: cost and income. The effect of these elements is depicted per stakeholder in their budget indicator. During a session, a stakeholder has to keep its budget sheet in balance and keep possible budget targets in consideration.

Adjusting the Financial System in the Tygron Platform

In order to incorporate custom financial data, default values used in the Tygron Platform can be adjusted accordingly. Most of these values can be changed in the Function Value panel, which is located under the Indicators menu in the Editor. For more information about function values - for example how to add functions or add different categories to functions - see also the main article about functions.

Editor → Current Situation (Ribbon tab) → Buildings (Ribbon bar) → Edit Function Values (Dropdown)

See also