Net Load: Difference between revisions
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==How net loads relate to the Tygron Engine== | ==How net loads relate to the Tygron Engine== | ||
In the Tygron Engine, a load is a definition of supply or demand which connects to a [net node] to turn that node into a load node. A load does have a geographical location in the [[3D World]] which may be different from the node is belongs to. | In the Tygron Engine, a load is a definition of supply or demand which connects to a [net node] to turn that node into a load node. A load does have a geographical location in the [[3D World]] which may be different from the node is belongs to. | ||
==Restrictions on networks== | |||
Networks cannot contain any cycles. All networks should be defined as a tree. | |||
A net node can be connected to 1, 2, or more [[net lines]], except when that node is a load node. |
Revision as of 12:35, 24 October 2017
What are net loads
A load, in network simulation terms, is a supply or demand on a resource transport and distribution network. Such a network is composed of nodes connected by lines, in which the nodes with supply or demand are known as load nodes. Based on the supply and demand of various nodes in the network, it is possible to calculate the amount of resource flowing over the various lines.
How net loads relate to the Tygron Engine
In the Tygron Engine, a load is a definition of supply or demand which connects to a [net node] to turn that node into a load node. A load does have a geographical location in the 3D World which may be different from the node is belongs to.
Restrictions on networks
Networks cannot contain any cycles. All networks should be defined as a tree. A net node can be connected to 1, 2, or more net lines, except when that node is a load node.