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The R&D department of Tygron develops new technology for the Tygron engine.  
The R&D department of Tygron develops new technology for the Tygron engine.  
Currently we are working on two major projects:
Currently we are working on following long term projects. For a list of all (minor) updates check [[Upcoming changes and features]].
 
*[[TygronEngine]]: Updating and maintaining the current TygronEngine. This includes fixing inconsistencies, bugs, missing functionality and textual errors. Furthermore, requested models and constructions will be added. Generally these updates are packaged and released periodically, often at the end of a 1 or 2 month period. Exception to this case are hotfixes, which will be released as soon as possible. We refer to roadmap of the TygronEngine for our currently planned update-releases.
*[[TygronEngine]]: Updating and maintaining the current TygronEngine. This includes fixing inconsistencies, bugs, missing functionality and textual errors. Furthermore, requested models and constructions will be added. Generally these updates are packaged and released periodically, often at the end of a 1 or 2 month period. Exception to this case are hotfixes, which will be released as soon as possible. We refer to roadmap of the TygronEngine for our currently planned update-releases.
*[[VectorMap]]: The 3D representation of constructions and the environment will be made more realistical and reckognizable. This representation will eventually replace the 3D representation of the squared TileMap.
*[[VectorMap]]: The 3D representation of constructions and the environment will be made more realistical and reckognizable. This representation will eventually replace the 3D representation of the squared TileMap.

Revision as of 12:35, 26 September 2014

The R&D department of Tygron develops new technology for the Tygron engine. Currently we are working on following long term projects. For a list of all (minor) updates check Upcoming changes and features.

  • TygronEngine: Updating and maintaining the current TygronEngine. This includes fixing inconsistencies, bugs, missing functionality and textual errors. Furthermore, requested models and constructions will be added. Generally these updates are packaged and released periodically, often at the end of a 1 or 2 month period. Exception to this case are hotfixes, which will be released as soon as possible. We refer to roadmap of the TygronEngine for our currently planned update-releases.
  • VectorMap: The 3D representation of constructions and the environment will be made more realistical and reckognizable. This representation will eventually replace the 3D representation of the squared TileMap.

The roadmap of the projects we are currently working on is provided below.

File:Combined Roadmap.png

The in-detail roadmap for the vectormap project is:

File:Vectormap-Project Phase 1.png


The projects are deployed on seperate servers. The TygronEngine is deployed on the general location: engine.tygron.com The Vectormap project will initially be deployed on a seperate location. Since the vectormap project is currently under full production, it is not yet made accessible. Partners will be informed of this location when the exclusive sneak-peak will take place. Vissualy, the servers and their lifelines will be like this:

File:Vectormap Server.png