Breach growth formula (Water Overlay): Difference between revisions

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Where:
Where:
* W<sub>b</sub> = The [[Breach width (Water Overlay)|BREACH_WIDTH]] attribute of the breach.
* W<sub>b</sub> = The [[Breach width (Water Overlay)|BREACH_WIDTH]] of the breach.
* H<sub>b,t</sub> = The [[Breach height (Water Overlay)|BREACH_HEIGHT]] attribute of the breach at time t.
* H<sub>b,t</sub> = The [[Breach height (Water Overlay)|BREACH_HEIGHT]] of the breach at time t.
* W<sub>b,t</sub> = The calculated breach width, initially equal to W<sub>b</sub>.
* W<sub>b,t</sub> = The calculated breach width, initially equal to W<sub>b</sub>.
* w<sub>b,t</sub> = water level at breach at time t.
* w<sub>b,t</sub> = water level at breach at time t.
* w<sub>e,t</sub> = water level at entry area (external or internal) at time t.
* w<sub>e,t</sub> = water level at entry area (external or internal) at time t.
* Δh<sub>t</sub> = The difference between the height of the water columns on either side of the breach at time t.
* Δh<sub>t</sub> = The difference between the height of the water columns on either side of the breach at time t.
* f<sub>m</sub> = Material factor, set to 1.3 (average for sand and clay levees)
* f<sub>m</sub> = Material factor, set to 1.3 (average for sand and clay levees).
* g = Acceleration factor of gravity, set by the overlay's [[Gravity_(Water_Overlay)|GRAVITY]] attribute.
* g = Acceleration factor of [[Gravity (Water Overlay)|GRAVITY]], defined for the Water Overlay.
* cs<sub>b</sub> = The critical [[Breach speed (Water Overlay)|BREACH_SPEED]] attribute of the breach.
* cs<sub>b</sub> = The critical [[Breach speed (Water Overlay)|BREACH_SPEED]] of the breach.
* ΔW<sub>b,t</sub> = The calculated width increase of the breach at time t.
* ΔW<sub>b,t</sub> = The calculated width increase of the breach at time t.
* Δt = Computational timestep.
* Δt = Computational timestep.


==Notes==
==Notes==
* The Breach height H<sub>b,t</sub> can be defined over time.
* The Breach height H<sub>b,t</sub> can be defined over time, by configuring the [[Breach height (Water Overlay)|BREACH_HEIGHT]] as an [[attribute array]].


==See also==
==See also==

Revision as of 08:34, 14 June 2019


Water can flow through Breaches into levee protected areas. These breaches often start small and grow over time. The speed by which they can grow has been described in [1]. The water flowing through Breaches can originate from an external area outside the project area or an input area within the project area.

First, the difference in height of the water on either side of the breach is calculated.

Δh = abs( max(0, we - Hb,t) - max(0, wb,t - Hb,t) )

Using the height difference, the breach width increase is calculated.

ΔWb,t = fm * (g1/2 * Δh3/2 / csb ) * log10 (1 + (0.04 * g / csb ) * Δt / 3600)

The current breach width is then equal to the last calculated breach width, plus the calculated breach width increment.

Wb,t = Wb,t-1 + ΔWb,t

Where:

  • Wb = The BREACH_WIDTH of the breach.
  • Hb,t = The BREACH_HEIGHT of the breach at time t.
  • Wb,t = The calculated breach width, initially equal to Wb.
  • wb,t = water level at breach at time t.
  • we,t = water level at entry area (external or internal) at time t.
  • Δht = The difference between the height of the water columns on either side of the breach at time t.
  • fm = Material factor, set to 1.3 (average for sand and clay levees).
  • g = Acceleration factor of GRAVITY, defined for the Water Overlay.
  • csb = The critical BREACH_SPEED of the breach.
  • ΔWb,t = The calculated width increase of the breach at time t.
  • Δt = Computational timestep.

Notes

See also

References

  1. Verheij, H.J. ∙ Aanpassen van het bresgroeimodel in HIS-OM: Bureaustudie ∙ found at: http://resolver.tudelft.nl/uuid:aedc8109-da43-4a03-90c3-44f706037774 ∙ (last visited 2019-03-08)

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