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==Welcome== | ==Welcome== | ||
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===Introduction and Objective=== | ===Introduction and Objective=== |
Revision as of 07:56, 12 August 2014
After reading this page
- You learned about the Tygron Objective
- You learned about Tygron Concept
- Stakeholders
- Indicators
- 3D World
- Online Application
- You learned about the Tygron approach
Welcome
- Game.jpg
caption
- Involveme.jpg
caption
Introduction and Objective
- Tygron is an online 3D multiplayer gaming platform for urban communities.
- Communities can generate and maintain their realistic multiplayer games to experiment, plan and negotiate better solutions for city designs and development projects.
- Our tool streamlines the planning process, reduces litigation and sharply increases the return on investment for urban projects.
Concept (Global)
Tygron Technology facilitates stakeholders to experiment and collaborate in an online multiplayer environment exploring and discussing the objectives of different stakeholders in urban spatial planning. We use an online 3D World, facilitated by Gaming Technology.
Using Tygron technology:
- Enables stakeholders to get shared insight, by exploring objectives of other stakeholders involved,
- Enables stakeholders to get a global perspective on the shared objective,
- Enables stakeholders to get insight in their own objectives,
- Enables exploring solutions in an experimental fashion.
3D World (Gobal)
Stakeholders
Objectives
Importance
Actions
Indicators
Online Application (Global)
The Online Application....
Tygron Approach (Global)
The Tygron Approach consists of 3 different phases. Each phase consists of different steps used to create involvement from your stakeholders from the beginning.
Design
During the Design phase you
Deploy
Distribute
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