Custom Geometry: Difference between revisions
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Adjusting any visual property of the building will result in the removal of the Custom Geometry from the Building, even if it is not the primary referencer. This makes sure that adjustments made to the Building are clear. | Adjusting any visual property of the building will result in the removal of the Custom Geometry from the Building, even if it is not the primary referencer. This makes sure that adjustments made to the Building are clear. | ||
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* [[Building]] | |||
* [[3D Visualization]] | |||
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Revision as of 13:55, 31 January 2023
Custom Geometry is an item that stores information on how to construct a 3D model for the Tygron Platform. During a single-, multi- or test-session, custom geometries shape can not be altered by users.
3D Model of Buildings
Buildings can link to one or more Custom Geometries using CGLinks. CGLinks store the id of the Custom Geometry Item, as well as whether it is the primary Building referencing this Custom Geometry. Custom Geometries are only placed for buildings in the 3D Visualization when that building is the primary referencer.
If a Building references any Custom Geometry, the default 3D Model of the building, that is mostly determined by its function, will not be visible.
These two points make sure that a set of lined up Buildings can be represented by one Custom Geometry, with one Building being the primary references and the other buildings not showing the default 3D Model.
Adjusting any visual property of the building will result in the removal of the Custom Geometry from the Building, even if it is not the primary referencer. This makes sure that adjustments made to the Building are clear.