Min unsaturated fraction (Terrain Attribute): Difference between revisions
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| specifics=* [[Min unsaturated fraction (Water Overlay)]] | | specifics=* [[Min unsaturated fraction (Water Overlay)]] | ||
| notes= | | notes= | ||
|< | |<includeonly> | ||
*This minimal fraction prevents the unsaturated zone from running dry. Default value is around the 10%-15%. | *This minimal fraction prevents the unsaturated zone from running dry. Default value is around the 10%-15%. | ||
*Can also be adjusted via a [[Min unsaturated fraction prequel (Water Overlay)]]. | *Can also be adjusted via a [[Min unsaturated fraction prequel (Water Overlay)]]. | ||
</ | </includeonly> | ||
| references= | | references= | ||
|seealso= | |seealso= | ||
Revision as of 16:20, 3 December 2025
| Icon | Attribute | Unit | Layer | Range | Description |
|---|---|---|---|---|---|
| |
MIN_UNSATURATED_FRACTION | m | Underground | 0 - 1 | This values defines the minimal water fraction stored in the unsaturated zone. It prevents the unsaturated zone from completely drying up. |