Min unsaturated fraction (Terrain Attribute): Difference between revisions
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| static= | | static= | ||
| usages=* [[Water Overlay]] | | usages=* [[Water Overlay]] | ||
| specifics=* [[ | | specifics=* [[Terrain min unsaturated fraction (Water Overlay)]] | ||
| notes= | | notes= | ||
*This minimal fraction prevents the unsaturated zone from running dry. Default value is around the 10%-15%. | *This minimal fraction prevents the unsaturated zone from running dry. Default value is around the 10%-15%. | ||
Revision as of 16:26, 3 December 2025
| Icon | Attribute | Unit | Layer | Range | Description |
|---|---|---|---|---|---|
| |
MIN_UNSATURATED_FRACTION | m | Underground | 0 - 1 | This values defines the minimal water fraction stored in the unsaturated zone. It prevents the unsaturated zone from completely drying up. |
Used for
Model-specific articles
Notes
- This minimal fraction prevents the unsaturated zone from running dry. Default value is around the 10%-15%.
- Can also be adjusted via a Min unsaturated fraction prequel (Water Overlay).