Min unsaturated fraction (Terrain Attribute): Difference between revisions

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|unit=m
|unit=m
|layer=Underground
|layer=Underground
|description=This values defines the minimal water fraction stored in the unsaturated zone. It prevents the unsaturated zone from completely drying up.
|description=This values defines the minimal water fraction stored in the unsaturated zone.
|icon=Waterwizard_icon_min_unsaturated_fraction.png
|icon=Waterwizard_icon_min_unsaturated_fraction.png
|range=0 - 1
|range=0 - 1
Line 17: Line 17:
| notes=
| notes=
*This minimal fraction prevents the unsaturated zone from running dry. Default value is around the 10%-15%.
*This minimal fraction prevents the unsaturated zone from running dry. Default value is around the 10%-15%.
*Water either comes from above (surface) or uptake from below (saturated zone) to reach this value.
*When the ground water (saturated zone) drops below the [[Ground water max uptake depth m (Water Overlay)|GROUND_WATER_MAX_UPTAKE_DEPTH_M]] this uptake is stopped.
*Can also be adjusted via a [[Min unsaturated fraction prequel (Water Overlay)]].
*Can also be adjusted via a [[Min unsaturated fraction prequel (Water Overlay)]].
| references=
| references=

Revision as of 11:24, 4 December 2025

Used for

Model-specific articles

Notes

See also