How to create a Cinematic flythrough: Difference between revisions
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* Creating the [[Cinematic]] itself. | * Creating the [[Cinematic]] itself. | ||
* Setting the locations of individual [[ | * Setting the locations of individual [[keypoint]]s in the [[Cinematic]]. | ||
* Configuring the behavior of individual [[ | * Configuring the behavior of individual [[keypoint]]s in the [[Cinematic]]. | ||
* Configuring how the cinematic is triggered. | * Configuring how the cinematic is triggered. | ||
Revision as of 15:10, 21 February 2023
Creating a cinematic consists of a number of steps:
- Creating the Cinematic itself.
- Setting the locations of individual keypoints in the Cinematic.
- Configuring the behavior of individual keypoints in the Cinematic.
- Configuring how the cinematic is triggered.
Creating a Cinematic
How to create a new Cinematic:
- Open the list of Cinematics.
- At the bottom of the left panel, click on "Add Cinematic"
- A new cinematic will now have been added.
Creating a keypoint for a Cinematic
A Cinematic is composed of a number of keypoints, which define specific orientations of the camera as the Cinematic progresses. Multiple must be defined. The Cinematic will start at the first keypoint. The camera will then linearly move into the position of the second keypoint, and then the third, until the last keypoint has been reached.
How to create an individual keypoint for a Cinematic:
- Select the (newly created) Cinematic to edit.
- At the bottom of the left panel, click on "Add Keypoint".
- Select the newly created keypoint.
- At the bottom of the right panel, click on "Edit Camera Position".
- Move the camera¹ into the desired position. Ensure both the position of the camera and the direction of the camera is as desired.
- At the bottom of the right panel, click on "Store Camera Position".
- At the bottom of the right panel, click on "Stop Editing Camera Position".
- Repeat the steps for as many keypoints are desired.
¹ While editing the camera position for a cinematic, you have more exact control over the camera. This also means the controls are different from moving the camera normally:
- Moving the mouse while holding down both mouse buttons moves the camera up and down.
- Moving the mouse while holding down the left mouse button moves the location the camera is directed at.
- Moving the mouse while holding down the right mouse button moves the location of the camera itself.
- Using the scrollwheel rotates the camera around its axis.
Configuring a keypoint in a cinematic
Triggering a cinematic
In most use-cases, a Cinematic should be triggered as the result of some occurrence during the session.
There are multiple situations in which a Cinematic can be displayed:
- How to set a Cinematic to play when a Measure is enacted
- How to create an Action to show a Cinematic
- How to set a Cinematic to play at the start of a Level
Notes
- Cinematics, regardless of whether they are triggered during a session or not, can also be started manually from the Editor. This route also includes the option to record the Cinematic as a video.