Glossary

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Revision as of 14:27, 14 August 2014 by Rudolf (talk | contribs)
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This is a general overview of the terms used when working with and referring to the Tygron Engine.

#

3D World
The central visualization of the area of a game.

A

Actions
An activity a Stakeholder can perform to achieve his objective.

I

Importance
The degree to which a stakeholder is concerned about a given theme.
Indicators
A theme or subject with a target which stakeholders can work towards.

S

Stakeholders
A party with concerns or stakes in a given area or project.