Water Connection Generator
The Water Connection Generator enables users to generate (and remove) underground buildings using a set of parameters. This generator can be used for example when creating a project with the Water Overlay, but a dataset with all culverts is not available. With the water connection generater, the culverts can be generated. The parameters are explained below under Advanced Options. The water connection generator panel can be found in the Current Situation tab:
To get started with the Water Connection Generator, see the Demo Create Culverts project which is available in your domain.
Options
There are a few basic options which form the foundation of using the Water Connection Generator. These options are displayed at the top of the Water Connection Generator's window.
Function
What Function should be applied to the Constructions generated by the Water Connection Generator. Due to the nature of water connections, only Functions of the underground Function Category can be selected.
Applied on
Where the new Constructions should be generated. The following settings are allowed:
- Entire map: Generate Constructions across the entire map.
- Nearby area: Generate Constructions only in the vicinity of the Camera's current location. This is everything currently visible by the camera, or within 250m of what is currently visible by the camera.
- Specific neighborhood: Generate Constructions only in a specific Neighborhood.
Advanced Options
There are a variety of advanced options available which allow fine-tuning the exact circumstances under which Constructions are or aren't generated. The provided defaults are meant to allow using the Water Connection Generator and getting reasonable result with minimal effort, but by further refining the generator's configuration its possible to improve the results for a given location and use-case.
Minimum and maximum length
Both the minimum and maximum length in meters can be provided to set the length of the created water connections and to limit the amount of created connections. The length is measured as the closest points between two water bodies.
Large road threshold
A road is considered large (and therefore impassable by a water connection) when the road's size is larger than the set threshold value. This parameter can be used to prevent water connections crossing large roads. The large road threshold is provided as a surface size in m2. The surface size of each road polygon is then checked against the threshold value.
Large road straight
The large road straight parameter is used to measure if waterways are perpendicular to each other. It is measured by extending the placed water connection by x meters and if it is still in a waterway or body, then it is perpendicular and accepted. For parallel waterways, this check will not create a water connection when the defined x is sufficiently large.
Maximum height difference
The maximum height difference in meters that is allowed for the water connection te be generated. The height difference is measured on the surface where the water connection would be. This parameter can therefore be used to detect levees on the surface and prevent water connections through them. Additionally, this same parameter can be used to prevent connections being created for water ways that have very different water levels.
Width
The generated water construction will have its width set to this value when generated. The width is provided in meters. For culverts, the width will be the culvert diameter.
Ignore upstream
Sometimes multiple water connections can be created for the same water bodies, which are not always situated at the same datum height. By connecting these waterways there might be a height difference which causes one waterway to empty all its water in the other one. Since this is not always a desired or realistic situation, the ignore upstream parameter can be used to remove connections of which its end point differ by more than the indicated amount in meters. It is somewhat similar to the parameter Maximum height difference, but more restrictive in its application.
Include water bodies
When selected, both waterways and water bodies are taken into account as water terrains where water connections to and from are generated. When not selected, only waterways are taken into account.
Reset and remove
- The Reset to defaults action reverts the values of the advanced options back to the default settings.
- The Remove generated action removes all generated constructions of the selected function. Note that this also removes not generated constructions of this function. For example constructions which were imported or manually drawn.
Notes
- To get started with the Water Connection Generator, see the Demo Create Culverts project which is available in your domain.
How-to's
- How to use the Water Connection Generator to generate Constructions
- How to use the Water Connection Generator with advanced options to generate Constructions
- How to remove Constructions generated by the Water Connection Generator
See also
- Culvert (Water Overlay)
- Hydraulic structures (Water Overlay)
- For more information on the use of the water connection generator, see this video (Dutch only):