WMS

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What is a WMS

A Web Map Service, in short WMS, is a standard in where data is published on the Internet and can be viewed in a browser. This standard is defined by the OGC, the Open Geospatial Consortium. The data is accessible through an URL and works in any browser. A WMS layer generally exists of bitmap images of a map. The data is therefore (most of the time) an image of a map and does not contain the features and attributes. This image can be used for example as a reference layer. One of the advantages of a WMS is that the data is accessible on the internet, so you can always access it (if there is internet) and you don’t have to carry files with you anymore. Also sharing data is more easily, since you just have to provide the WMS URL, instead of the data file.

How to insert a WMS in the Engine

The WMS can be loaded by hovering over the overlays button and choose the add Image overlay. Template:Editor ribbon A new overlay (named Beeldlaag) is added. Click on the right side on the Configuration Wizard. See below for the steps to follow in the Configuration Wizard.

How to insert a WMS into the Engine:
  1. Add an Image Overlay from the Overlays menu
  2. Click on the right side on the Configuration Wizard button
  3. Select the option Import from a Web Image Service
  4. Click on Add a new Image Service
  5. Choose a name for the WMS
  6. Choose a Service Type
  7. Provide the URL of the WMS (the GetCapabilities part can be omitted)
  8. Choose the dataset (layer) you want to view
  9. Choose a name for the new Overlay
  10. Finish the wizard