Terrains
Revision as of 09:06, 3 August 2015 by Vincent@tygron.com (talk | contribs)
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After reading this page
- you've learned what Terrain is.
- you've learned how Terrains relate to the Tygron engine.
- you've learned about the different Terrain types in the Tygron engine.
- you've learned how to add Terrain to your project.
- you've learned how to change Terrain in your project.
What is Terrain
- Terrain (plural terrains): An area of land and/ or the particular features of it.
What does Terrain mean in the Tygron Engine?
- In the Tygron Engine terrain types can be selected for a specified area in the 3D world. Such a terrain type can have different features assigned according to the specific type selected. Terrain types in the Tygron Engine are; Flooding Terrain, Sewer Terrain, Safe Zone Terrain, Normal Terrain and Terrain imported from ArcGIS.