Limit Map

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Revision as of 12:39, 2 September 2025 by Maxim@tygron.com (talk | contribs) (Created page with "When this setting is active the grid and TQL Queries are limited to a portion of the map. Limit map is always a rectangle bounding box shape. * When updating Grid Overlays only the box is updated and the rest contains NO_DATA values. * Adding SKIP_NO_DATA=1 as an attribute to the Overlay, keeps the orginal values in place. Note: This method allows for calculation larger then the GPU grid would allow by splitting the map up in Limit map boxes.")
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When this setting is active the grid and TQL Queries are limited to a portion of the map. Limit map is always a rectangle bounding box shape.

  • When updating Grid Overlays only the box is updated and the rest contains NO_DATA values.
  • Adding SKIP_NO_DATA=1 as an attribute to the Overlay, keeps the orginal values in place. Note: This method allows for calculation larger then the GPU grid would allow by splitting the map up in Limit map boxes.