Release Notes
Revision as of 12:02, 6 January 2017 by Rudolf@tygron.com (talk | contribs) (Rudolf@tygron.com moved page News Updates to Release Noit)
December 27th to 30th, 2016
- Maintenance on all Tygron servers.
December 23th, 2016
- The Preview engine is updated to Version 2017.1.0.
December 16th, 2016
- On the Test server issues fixed. This is part of the latest developments that will becaome available on the preview server in 2017.
December 10th, 2016
- The LTS engine is updated to Version 2017.0.7.
December 2th, 2016
- The Preview engine is updated to Version 2017.0.6.
November 10th, 2016
- Hotfix on all Tygron servers. Our SSL certificate is renewed, ensuring secured connections for another 3 years.
October 26th, 2016
- Hotfix on all Tygron servers. PDOK has new policy, a maximum of 1000 features (in other words, constructions) can be requested from the BAG at once. This new policy resulted in incomplete maps where some constructions where not visible. With this hotfix this problem is resolved and therefor new maps can be loaded where you can see all the constructions again.
October 2th, 2016
- The engine is updated to Version 2017.0.5.
September 28th, 2016
- The engine is updated to Version 2017.0.4.
September 23th, 2016
- The engine is updated to Version 2017.0.3.
September 14th, 2016
- The engine is updated to Version 2017.0.2.
June 6th, 2015
- Beta Server update - Version 2.4.1 has been released, with updates for mapsize, performance improivements and new icons.
April 9th, 2015
- Beta Server update - We’ve released a new version of our vector-enabled Beta engine. Feel free to request a free trial through our site if you haven’t yet! (UPDATE: this function is no longer available, for more information about this please fill out the contact from on our website)
February 24th, 2015
- Port your old projects to the new engine using Porting projects to the new Tygron Engine !
December 3rd, 2014
- The BioConSepT project has been awarded a CommNet Impact Award!
November 7th, 2014
- Version 2.0 will go beta in January 2015!
November 6th, 2014
- The engine is updated to Version 1.4.2.
October 9th, 2014
- The engine runs on the new Oculus Rift DK2.
October 1st, 2014
- The engine is updated to a new version: Release Notes 01-10-2014.