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Revision as of 09:53, 13 August 2014 by Joris (talk | contribs) (→‎Actions)
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After reading this page

  • You learned about the Tygron Objective
  • You learned about Tygron Concept
    • Stakeholders
    • Indicators
    • 3D World
  • Online Application
  • You learned about the Tygron approach

Welcome

Introduction and Objective

  • Tygron is an online 3D multiplayer gaming platform for urban communities.
  • Communities can generate and maintain their realistic multiplayer games to experiment, plan and negotiate better solutions for city designs and development projects.
  • Our tool streamlines the planning process, reduces litigation and sharply increases the return on investment for urban projects.

Concept (Global)

Tygron Technology facilitates stakeholders to experiment and collaborate in an online multiplayer environment exploring and discussing the objectives of different stakeholders in urban spatial planning. We use an online 3D World, facilitated by Gaming Technology.

Using Tygron technology:

  • Enables stakeholders to get shared insight, by exploring objectives of other stakeholders involved,
  • Enables stakeholders to get a global perspective on the shared objective,
  • Enables stakeholders to get insight in their own objectives,
  • Enables exploring solutions in an experimental fashion.

3D World (Gobal)

3D World

Stakeholders

Stakeholders are the roles users can select, when playing a game in the Tygron Engine.

For more detail, please select Stakeholders.

Objectives

Importance

Actions

Actions are activities a stakeholder can do to achieve an objective.

For Detailed information please see Actions

Indicators

Indicators

Online Application (Global)

The Online Application....

Tygron Approach (Global)

The Tygron Approach consists of 3 different phases. Each phase consists of different steps used to create involvement from your stakeholders from the beginning.

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Design

The first phase is to Design the Game in collaboration with your customer. The Tygron Technology allows for easy editing the most important parameters. You can easily create a 3D World, Add and Remove Stakeholders, Add and Remove Key Performance Indicators and...

Deploy

The Deploy phase is centered around deploying the game, putting it to use with stakeholders involved in the project.

Distribute

The Distribute phase is centered around distributing the results, involving stakeholders from outside the project and creating involvement from them as well.

Glossary

Please find the Tygron Engine Glossary here.

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