Rainfall Overlay tutorial
Getting Started
- Contact Tygron Support to request the Kockengen Tutorial project
- Open the Tygron Platform, logon with your user name and password and open the project Kockengen Tutorial
- Download and unpack the content of this zip-file on your desktop: [1]
Open the Tygron Platform and start the project Kockengen Tutorial. The project will appear:
Adding a Rainfall Overlay
Follow these steps below to add a Rainfall Overlay:
- Hover over the button Overlays, in the current situation tab and select Add Rainfall. The rainfall overlay is added to the Overlays in the left-side-panel. And in the overlay bar on the right side of the map:
- Select the Rainfall overlay in the left side panel and take a moment to familiarize yourself with the tabs in the right panel: General, Keys, Legend and Attributes
- General contains the most common information necessary to interpret the rainfall overlay.
- In Keys you can relate settings for the Rainfall overlay to attribute information stored in the 3D world.
- Legend allows you to customize your legend
- Attributes contains the general settings of the Rainfall overlay.
- Click on the Configuration Wizard button. With the Rainfall Wizard, you can configure your water system, this includes:
- The setup of the weather boundary condition
- Definition of the water system, including water level areas (peilgebieden) and sewer districts
- Setting of hydrological parameters
The Rainfall Wizard
With the Rainfall Overlay Wizard you can configure your water system, including surface water and sewer districts. In this part of the tutorial you need to have prepared the following GeoJSON-files:
- waterlevelareas.geojson
- sewerdistricts.geojson
- weirs.geojson
- overflows.geojson
Some tips for using vector data files for the Water_Overlay:
- All files need to have a coordinate reference system (CRS) defined, for the Tygron Platform to place the data on the correct location.
- Hydraulic structures (weirs, culverts, pumps and overflows) should be imported as polygons, but translated in the Tygron Platform to either work as point- or line based structures. Read here more about this difference.
Step 1: defining the weather
Press Next to proceed to the Weather panel, here the user can define rainfall and evaporation input. Select the Option 'Linear' for rainfall over time. Change all numbers according to this picture:
By this setting you have defined a rainfall event:
- Uniform rainfall in 120 minutes
- With a total rainfall amount of 50mm
- With a dry period after rainfall of 120 minutes, so a total simulation time of 4 hours
- Reference evapotranspiration will be assumed on 1.5mm/day
Step 2: setup of the water system
Press next to proceed to the introduction screen: Setup Water System. Here you can define your water system using the prepared GeoJSONS.
Step 2.1: adding water level areas
Press next to the screen for importing water areas. A water level area is an area with a spatially uniform water level varying in time. Variation is caused by rainfall + evaporation on the surface water, inflow from sewer areas, inflow from the surface and groundwater inflow.
There are three options to define your water system:
- Do Nothing: the surface water system effectively has infinite storage
- Import Water Areas: allows you to import a set of water level areas
- Generate Water Areas: allows you to define 1 water level area for your project area
- Select existing water level areas based on attribute: allows you to connect already imported water level data by using an existing attribute of this dataset
Select Import Water Level Areas and press Import Water Level Areas. The Geo Data Wizard will open. We will import waterlevelareas.geojson. Use the following attributes in the GeoJSON file as attributes for the Rainfall Overlay:
- WATERLEVEL: the initial Water Level in the water level area (m + datum)
- NAME: the name of the water level area
Steps in the Geo Data Wizard:
- Select Import a GeoJSON file and press Next. Press Select File and locate the waterlevelareas.geojson. Press Open and press Next.
- An overview of your areas is generated; see right-side pictures. Press Next
- In the next step you can filter features based on an existing attribute. We skip this step (because we do not want the filter our dataset) by pressing Next
- We assign names to the water level areas using the NAME attribute from the geojson; ; see right-side pictures. Press Next
- We select all attributes, importing all attribute data from the geojson, and press Next. Note that only numerical attributes can be imported to the Tygron Platform.
- We assign the WATERLEVEL attribute of the GeoJSON to the WATER_LEVEL key of the overlay; see right-side pictures
- At Finalize we press Finish to upload the areas to the server
After importing your water level areas you can review all parameters by opening the selection menu. Take some time to review the attribute values. What is the meaning?
Step 2.2: initial groundwater level
In step 2.2, you can specify ground water levels. By default, ground water levels are assumed to be the same as the water level in the water level area (see previous section). Alternatively, the user can specify pre-defined initial groundwater levels (GHG,GLG and GVG for the Netherlands) or a GeoTiff with ground water levels in meters below surface; see right-side pictures. For this example, choose the default option ('Do Nothing')
.
Step 2.3: adding sewer areas
Sewer districts are represented by areas which have one storage value [m], uniform in space. Sewer storage will vary in time by sewer inflow from connected buildings (buildings, roads, etc), pumped outflow to a WWTP (in the Tygron Platform this is to an external area outside of the project) and sewer overflow to surface water. Press import sewers and import the file sewerareas.geojson via the Geo data wizard. Assign the following attributes:
- NAME: name of the sewer district
- POC: pump capacity assigned to the sewer district [m3/s]
- STORAGE: storage of the sewer district. [mm]
Follow the steps in the Geo Wizard according to the steps described in the water level areas section:
- At step 5, multiply the attribute value for STORAGE in the GeoJSON (mm) by 0,001 (conversion to m); see right-side pictures.
- At step 6, assign the the STORAGE attribute to the SEWER_STORAGE key and the POC attribute to the SEWER_PUMP_SPEED key
Take some time to review the attribute values in the imported area Kockengen. What is the meaning?
Step 2.4: adding inundation areas
Inundation Areas are used to represent inundated of flooded areas in advance of the model's simulation. In this Tutorial, choose the default option ('Do Nothing').
Step 2.5: adding hydraulic structures
You can import the following hydraulic structures:
- Weirs, connecting different water areas. Flow between two water areas is computed with the weir formula, using the water level of the connected water areas(1).
- Culverts, connecting two water areas. Flow between two water areas is assumed to be equal to a fixed flow capacity(1).
- Pumps, connecting two water areas. Flow between two water areas is assumed to be equal to the pump capacity(2).
(1) In cases in the Netherlands: deze kunstwerken zijn typisch peilscheidende duikers en stuwen. (2) In cases in the Netherlands: deze pompen zijn typisch voor onderbemalingen en zoetwatervoorziening in droge tijden.
2.5.1 Adding Weirs
You can upload weirs.geojson by selecting Import Weirs in the Weirs screen and pressing Import Weirs. We will import weirs.geojson, using the following attributes:
- NAME: the name of the weir
- ID: identification of the weir
- WEIR_HEIGHT: the crest height [m + datum]; to be assigned to the WEIR_HEIGHT key
- WEIR_N:
- WEIR_WIDTH: the width of the crest [m]; to be assigned to the WEIR_WIDTH key
- WEIR_COEFF: the weir coefficient, accommodating all losses; to be assigned to the WEIR_COEFFICIENT key
In the Geo Wizard follow the steps:
- Select Import a GeoJSON file and press Next. Press Select File and locate the wiers.geojson. Press Open and press Next.
- An overview of your areas is generated as below. Press Next
- In the next step you can filter features based on attribute filtering. We skip this step by pressing Next
- We assign names to the water level areas using the NAME attribute from the geojson and press Next
- We select all attributes, importing all attribute data from the geojson, and press Next
- We assign the WEIR_HEIGHT attribute of the GeoJSON to the WEIR_HEIGHT key of the overlay, the WEIR_WIDTH attribute of the GeoJSON to the WEIR_WIDTH key of the rainfall overlay and the WEIR_COEFF attribute of the GeoJSON to the WEIR_COEFFICIENT attribute of the rainfall overlay.
- At Finalize we press Finish to upload the areas to the server
Take some time to review the attribute values. What is the meaning?
2.5.2 Adding Culverts & 2.5.3 Adding Pumps & 2.5.4 Adding Inlets
Similar to the import procedure of Weirs, you can add pumps, culverts and inlets. They have a similar function as to govern the flow from one water level area to another. In this Tutorial, choose the default ('Do Nothing').
2.5.5 Adding Overflows
You can upload the overflows.geojson by selecting Import Overflows in the Weirs screen. We will import overflows.geojson, using the following attributes:
- LEVEL: the crest level of the overflow; assign to the SEWER_OVERFLOW overlay key
- CAPACITY: the overflow capacity of the overflow; assign to the SEWER_OVERFLOW_SPEED overlay key
Follow the Geo Data Wizard similar to the procedure at importing weirs (see 2.4.1 Adding Weirs) and view the result. What do the values mean?
Step 3: setup of coefficients
In this step you can adjust default parameters related to the surface (e.g. roughness), sub-surface (e.g. conductivity) and infrastructure (e.g. is a type connected to a sewer or not). As we work with a 3D world containing a lot of data, the determination of model-coefficients can be complex. E.g.:
- A manning roughness coefficient can be related to the surface type (e.g. clay) if no infrastructure present. If infrastructure is present (e.g. a road), the value of the road will be used, and the value of the surface type will be ignored
- An infiltration parameter can be related to the surface (land cover), infrastructure or underground (sub-surface). The minimum value of the three will be chosen as being representative for a cells infiltration rate.
You can inspect the values by going to the pages. We will leave everything to default by pressing next (4x)
Step 4: Interactions
The Rainfall Overlay can produce one or more results. By default Water Stress is chosen, which is the maximum water depth at simulation. For water cells a maximum allowed increase model parameter is set. Below that depth no water stress will be perceived. Here you can choose to visualize your water system network in the rainfall overlay:
- Display Water System network: shows the network of the water system
- Display Weirs with Panels: shows all hydraulic structures, allowing the user to overwrite structure settings
- Display Water level Areas with Panels: shows all centroids of water level areas, allowing the user to overwrite initial water levels and outflow capacity
Step 5: Output Overlays
The Rainfall Overlay can produce one or more results. By default Water Stress is chosen, which is the maximum water depth at simulation. For water cells a maximum allowed increase model parameter is set. Below that depth no water stress will be perceived.
Step 6: Input Overlays
The Rainfall Overlay uses several input parameters to compute output. These input overlays can be visualized in the Input Overlays section. Select the manning roughness value [m/s^1/3]
Press Finish to finalize the wizard
After completion of the wizard
After completing the wizard, you need to Refresh Grid to recalculate the inundation grid; every time you change a parameter the model will be recalculated if you press Refresh Grid.
When finished, please explore the following interesting features:
- In the General Tab you can Download a Water Balance XLSX-file. Please explore
- Below there is a summary. Interesting features are the water balance summary and the Max Courant number.
- In the General Tab, you can specify a 'Calculation Preference'. The preference 'accuracy' will respect a Courant number <1 until a maximum flow velocity of 10m/s, this flow velocity will be halved by specifying the preference 'average' (max 5m/s) and again if specified 'speed' (2.5m/s). Please try different options, evaluate the max courant number and computation times. Can you explain their relation?
- In the General Tab you can press Change Grid to change the grid cell size. Can you see the difference, and see the impact on the Courant number?
- In the General Tab you can export the result as a GeoTiff. Please do so and visualize your result in QGIS.
- Open the Configuration Wizard again. Select more and/or different result types. Can you display and interpret the results?