How to import a breach with external area: Difference between revisions

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{{Editor steps|title=import a [[Breach (Water Overlay)|breach]] with an [[External area (Water Overlay)|external area]] to a [[Flooding Overlay]]
A [[Breach (Water Overlay)|breach]] can be imported for a [[Water Module|water calculation]] when using the [[Water Overlay Wizard|configuration wizard]] of a [[Flooding_(Overlay)|Flooding Overlay]].
|[[How to add and remove an Area|Add an Area]] to the project. This will be the breach area.
 
|[[How to draw a feature|Draw]] the breach area in the [[3D world]], in the location where the water should from the breach should emerge.
{{Editor location|Overlays|left panel=The Flooding Overlay}}
|[[How to add and remove an Attribute|Add an Attribute]] to the created [[Area]], with the [[Breach height (Water Overlay)|breach height]] attribute name.
 
|Open the Overlay's [[Water Overlay Wizard|wizard]].
{{Editor steps|title=import a [[Breach (Water Overlay)|breach]] with an [[External area (Water Overlay)|external area]] for a [[Flooding_(Overlay)|Flooding Overlay]]
|Prepare a [[GeoJSON]] file with the desired data for the [[Breach (Water Overlay)|breach]], most importantly the [[Breach height (Water Overlay)|breach height]] attribute.
|Ensure the [[GeoJSON]] file also has the [[External area (Water Overlay)|external area]], [[External water level (Water Overlay)|external water level]], and [[External surface level (Water Overlay)|external surface level]] attributes for the breach feature.
|Open the [[Water Overlay Wizard|configuration wizard]] of the [[Flooding_(Overlay)|Flooding Overlay]].
|Continue to the step concerning [[Breach (Water Overlay)|breach]]es.
|Continue to the step concerning [[Breach (Water Overlay)|breach]]es.
|Set the values of [[External area (Water Overlay)|external area]], [[External water level (Water Overlay)|external water level]], and [[External surface level (Water Overlay)|external surface level]].
|Select the 'import' option. This will open the [[Geo Data Wizard|Geo data wizard]].
|Follow the steps in the Geo data wizard.
|When the Geo Data Wizard is completed and closed, the breach and the input area have been imported.
|The configuration wizard of the Flooding Overlay can now be closed.
|The configuration wizard of the Flooding Overlay can now be closed.
}}
}}


==Notes==
{{article end
Currently, it is only feasible to create a breach with an external area via the configuration wizard, requiring the [[Flooding Overlay]] specifically.
|seealso=
 
* [[Breach (Water Overlay)]]
If the [[Water Overlay]] you are adding the [[Breach (Water Overlay)|breach]] to has a changed [[key]] for the [[Breach height (Water Overlay)]] (or any other attributes of the [[Breach (Water Overlay)]]), make sure that the [[Attribute]] you add to the Area has the name the key is set to.
* [[External area (Water Overlay)]]
}}
[[Category:How-to's]]

Latest revision as of 15:21, 30 January 2024

A breach can be imported for a water calculation when using the configuration wizard of a Flooding Overlay.

Editor → Current Situation (Ribbon tab) → Overlays (Ribbon bar)
How to import a breach with an external area for a Flooding Overlay:
  1. Prepare a GeoJSON file with the desired data for the breach, most importantly the breach height attribute.
  2. Ensure the GeoJSON file also has the external area, external water level, and external surface level attributes for the breach feature.
  3. Open the configuration wizard of the Flooding Overlay.
  4. Continue to the step concerning breaches.
  5. Select the 'import' option. This will open the Geo data wizard.
  6. Follow the steps in the Geo data wizard.
  7. When the Geo Data Wizard is completed and closed, the breach and the input area have been imported.
  8. The configuration wizard of the Flooding Overlay can now be closed.