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{{learned|file=LevelsLogo-Q3-2015.jpg|what Levels are|how Levels relate to the Tygron engine|how to add Levels to your project|how to change Level properties in your project}}
{{learned|file=LevelsLogo-Q3-2015.jpg|what Levels are|how Levels relate to the Tygron engine|how to add Levels to your project|how to change Level properties in your project}}
==What are Levels?==
==How do Levels relate to the Tygron Engine==
==Adding Levels to a project==
==Changing the properties of a level==
====Name====
====Description====
===Event Bundles===
====Server Events fired when chosen====
===Measures===
===Stakeholders===
====Provided Budget====
====Start with Cinematic====
====Active Action Menus====
===Playable Zones===

Revision as of 11:31, 21 August 2015

Please note: This page is currently being updated.

Template:Learned

What are Levels?

How do Levels relate to the Tygron Engine

Adding Levels to a project

Changing the properties of a level

Name

Description

Event Bundles

Server Events fired when chosen

Measures

Stakeholders

Provided Budget

Start with Cinematic

Active Action Menus

Playable Zones