Template:WaterOverlay usecases nav: Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 16: Line 16:
:[[Basic water model use case (Water Overlay)|Create a basic water system]] <br> [[Basic ground water model use case (Water Overlay)|Add groundwater to your basic water system]]
:[[Basic water model use case (Water Overlay)|Create a basic water system]] <br> [[Basic ground water model use case (Water Overlay)|Add groundwater to your basic water system]]
;Enhancements
;Enhancements
:[[Import waterdepth data use case (Water Overlay)|Import waterdepth data]] <br> [[Add subsidence calculation use case (Water Overlay)|Add subsidence calculation results to your water system's input]]
:[[Import waterdepth data use case (Water Overlay)|Import waterdepth data]] <br> [[Add sewer data use case (Water Overlay)|Add sewer data]] <br> [[Add subsidence calculation use case (Water Overlay)|Add subsidence calculation results to your water system's input]]
;Flooding
;Flooding
:[[Visualize levee breach from water body inside project area use case (Water Overlay)|Visualize levee breach from water body inside project area (river, small lake)]] <br> [[Visualize levee breach from water body outside project area use case (Water Overlay)|Visualize levee breach with water from outside the project area (large lake, sea)]] <br> [[Visualize multiple sequential breaches use case (Water Overlay)|Visualize multiple sequential breaches]] <br> [[Flood_wave_use_case_(Water_Overlay)|Create a flood wave across a river]]
:[[Visualize levee breach from water body inside project area use case (Water Overlay)|Visualize levee breach from water body inside project area (river, small lake)]] <br> [[Visualize levee breach from water body outside project area use case (Water Overlay)|Visualize levee breach with water from outside the project area (large lake, sea)]] <br> [[Visualize multiple sequential breaches use case (Water Overlay)|Visualize multiple sequential breaches]] <br> [[Flood_wave_use_case_(Water_Overlay)|Create a flood wave across a river]]

Revision as of 13:50, 11 June 2019