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[[Concept]]<br> | [[Concept]]<br> | ||
[[Online Application]] | [[Online Application]]<br> | ||
[[Tygron Approach]]<br> | [[Tygron Approach]]<br> | ||
[[Process Phases|Phases]]<br> | [[Process Phases|Phases]]<br> |
Revision as of 09:19, 21 August 2014
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Introduction and Objective
ConceptTygron Technology facilitates stakeholders to experiment and collaborate in an online multiplayer environment exploring and discussing the objectives of different stakeholders in urban spatial planning. We use an online 3D World, facilitated by Gaming Technology. Tygron technology:
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Here we can place our news
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Process | Design | Deploy | Distribute |
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Public Games
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Components | Games | R&D | Community |
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Support:Layout Convention
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