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Revision as of 12:19, 21 August 2014


Living World News & updates

Introduction and Objective

  • Tygron is an online 3D multiplayer gaming platform for urban communities.
  • Communities can generate and maintain their realistic multiplayer games to experiment, plan and negotiate better solutions for city designs and development projects.
  • Our tool streamlines the planning process, reduces litigation and sharply increases the return on investment for urban projects.

Concept

Main article: Concept.

Tygron Technology facilitates stakeholders to experiment and collaborate in an online multiplayer environment exploring and discussing the objectives of different stakeholders in urban spatial planning. We use an online 3D World, facilitated by Gaming Technology. Tygron technology:

  • Enables stakeholders to get shared insight, by exploring objectives of other stakeholders involved,
  • Enables stakeholders to get a global perspective on the shared objective,
  • Enables stakeholders to get insight in their own objectives,
  • Enables exploring solutions in an experimental fashion.

Here we can place our news

Hier is de oude WIP-pagina


Process Design Deploy Distribute

Concept
Online Application
Tygron Approach

Phase Description
Wizard
Editor

Phase Description
Collaboration
Game Session

Phase Description
Public Games
Promotional Material


Components Games R&D Community

3D World

Constructions
Zoning - draft
Behavior
Ownership
Terrain height

Indicators

Importance

Stakeholders

Objective

Actions

Bedrijventerrein
Climategame

Roadmap
Developers Blog

Support:Layout Convention

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