Version 2019.0.0: Difference between revisions

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Version 2019.0.0.0 is released on preview.tygron.com (Preview) on Monday October 1, 2018
Version 2019.0.0 is released on preview.tygron.com (Preview) on Monday October 1, 2018


'''Geo'''
'''Geo'''

Latest revision as of 14:47, 27 September 2018

Version 2019.0.0 is released on preview.tygron.com (Preview) on Monday October 1, 2018

Geo

  • Larger map support: 30x30km.
  • The Underground layer for the Netherlands is now generated using a more detailed WFS: BRO Basisregistratie Ondergrond.
  • Support for the old Underground layer: Fysische Geografische Regio's have been removed.
  • The Water heightmap is now created with a slope according to the angle (Angle of Repose) defined in the underground Terrain underneath a water feature.
  • The Angle of Repose (dutch: Taludhoek) and Water Depth are now TerrainType attributes which can be overwritten.
  • Added support for Dutch Hydrolic Structures from the Top10NL data layer.
  • Added optional Dutch Geo-source IMWA (Informatiemodel Water), which contains Hydrolic Structures and Water Areas. The Geo-source itself is however still in development and not nation wide.
  • The Geo worldwide source ESRI Ocean Imagery for creating ocean polygons is now optional and can be turned off.
  • Applying Surface/Building height to Terrain height on initial Area creation is now optional.

Water Overlay

  • A more realistic Water Overlay based on Saint-Venant and Darcy-Weisbach calculations has been added.
  • The Water Overlay is available in three forms: Rain, Flooding and Groundwater.
  • The Weather duration now controls the simulation time.
  • The Rain and Evaporation can now be provided as a CSV file with values varying over time.
  • Water area outlet volumes can also be provided as values varying over time.
  • Breach areas have been added for the FloodingOverlay. Multiple breaches in a single simulation are supported.
  • A panel showing the Rain graph for the specified Weather has been added when inspecting an Overlay.
  • The Water Balance sheet can now also be inspected in more detail in a separate panel.
  • Three trackable Chemicals, Chloride, Nitrogen and Phosphorus, have been added to the Water Overlay.
  • The chemicals' concentration and movement can be tracked and visualized in new output overlays.
  • The simulation time can now be split into Timeframes, which enables the ability to store intermediate results.
  • Overlays with Timeframes now have an additional Timeframe play/pause controls when inspecting the Overlay in the 3D Viewer.
  • For each grid cell of the WaterOverlay, the value per TimeFrame can be inspected and all are visualized in a graph.
  • Timeframe has also been added to TQL as a query parameter.
  • An optional activation Timeframe attribute has been added to Panels, which allows users to only show Panels after a specifc Timeframe has been shown.

General Overlays

  • It is now optional that Overlays are recalculated automatically on every change in the project.
  • Users can now inspect queued Overlay calculations with their estimated calculation times. Furthermore, Overlay calculations can now be canceled.
  • Finally, Overlays can now be stored as a separate static Overlay, which will not be recalculated based on changes in a project.

Editor and Viewer

  • Improved scalability and performance for larger projects.
  • Overlays, water and height map are now visualized and streamed as tiles.
  • Buildings and Plots are now subdivided per Neighborhood and have a new search mechanism.
  • Performance of wizard feedback have been improved.
  • Weather visualization has been visually improved.
  • Weather visualization can now be combined with Water Overlay Timeframes to create an animation over time.
  • Enabled mouse scrolls for Area Selection Panel's width and height scrollbars.

Several small changes and bug fixes

  • Function's Attributes listing in Building Attributes and Attribute Selection panels.
  • Fixed some bugs in managing Function's custom Attributes
  • Improved Pictures and Video's default storage location.
  • Improved Client and Server responsiveness