Limit rain (Water Overlay): Difference between revisions

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{{Overlay attribute
{{Overlay attribute
|attribute=LIMIT_AREA
|attribute=LIMIT_AREA
|unit=integer
|unit=nominal value
|description= Whether and how calculations in the simulation should be limit to specific locations of the 3D world.
|description= Whether and how calculations in the simulation should be limited to specific locations of the 3D world.
}}
}}
There are a few modes available for the [[Water Module]], dictating where calculations are to be performed:
* '''Entire map'''. Calculations are performed across the entire map. Water can flow anywhere.
* '''Limit to Water Level Areas''' Calculations are only performed in the locations where [[water level area (Water Overlay)|water level area]]s are present.
* '''Limit to specific Areas''' Calculations are only performed in the locations where [[limitation area (Water Overlay)|limitation areas]] are present.
==Possible values==
* 0: '''Entire map'''
* 1: '''Limit to Water Level Areas'''
* 2: '''Limit to specific Areas'''


==Notes==
==Notes==
* Despite the attribute name's implication, this setting does not only affect the location of rainfall, but ''all'' calculations.
* When any limit is in effect, water can flow between valid locations, even if those locations are defined through different relevant features (e.g. 2 adjacent water level areas).
* In step 1 of the [[Water_Overlay_Wizard|water overlay wizard]], the to be calculated area can be selected. When chosen for the option Limit to specified areas, an extra step 2.6 in the wizard is added.   
* In step 1 of the [[Water_Overlay_Wizard|water overlay wizard]], the to be calculated area can be selected. When chosen for the option Limit to specified areas, an extra step 2.6 in the wizard is added.   
* Allowed values in Attributes tab of the [[Water_Overlay|water overlay]] are 0 = whole project area, 1 = limited to [[Water_level_area_(Water_Overlay)|water level areas]] or 2 = limited to a self defined area.





Revision as of 14:30, 14 February 2020

File:Attributes tab overlay.PNG
the attibutes tab of the water overlay and the limit area (limit rain) attribute.

Template:Overlay attribute

There are a few modes available for the Water Module, dictating where calculations are to be performed:

  • Entire map. Calculations are performed across the entire map. Water can flow anywhere.
  • Limit to Water Level Areas Calculations are only performed in the locations where water level areas are present.
  • Limit to specific Areas Calculations are only performed in the locations where limitation areas are present.

Possible values

  • 0: Entire map
  • 1: Limit to Water Level Areas
  • 2: Limit to specific Areas

Notes

  • Despite the attribute name's implication, this setting does not only affect the location of rainfall, but all calculations.
  • When any limit is in effect, water can flow between valid locations, even if those locations are defined through different relevant features (e.g. 2 adjacent water level areas).
  • In step 1 of the water overlay wizard, the to be calculated area can be selected. When chosen for the option Limit to specified areas, an extra step 2.6 in the wizard is added.


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