Ground infiltration md (Water Overlay): Difference between revisions
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{{ | {{Building attributes | ||
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{{ | {{Building attributes|type=row|group=Water Overlay | ||
|attribute=GROUND_INFILTRATION_MD | |attribute=GROUND_INFILTRATION_MD | ||
|unit=m/day | |unit=m/day | ||
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Buildings with a significant GROUND_INFILTRATION_MD are known as porous constructions. | |||
Some [[construction]]s can be porous or open and can allow water to infiltrate into the [[Underground model (Water Overlay)|underground unsaturated zone]]. Examples of such constructions are grass, bushes, trees or specialized roads and parking lots. | Some [[construction]]s can be porous or open and can allow water to infiltrate into the [[Underground model (Water Overlay)|underground unsaturated zone]]. Examples of such constructions are grass, bushes, trees or specialized roads and parking lots. | ||
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{{WaterOverlay hydrological | {{WaterOverlay hydrological building attribute nav}} |
Revision as of 10:58, 5 October 2022
Icon | Attribute | Unit | Range | Description |
---|---|---|---|---|
GROUND_INFILTRATION_MD | m/day | The speed at which water can flow vertically from the surface to the underground unsaturated zone. |
Buildings with a significant GROUND_INFILTRATION_MD are known as porous constructions.
Some constructions can be porous or open and can allow water to infiltrate into the underground unsaturated zone. Examples of such constructions are grass, bushes, trees or specialized roads and parking lots.
The speed at which water can infiltrate is dependent on both the infiltration properties of the constructions as well as on the underlying surface terrain and underground terrain. The infiltration value that will be used in the grid cell will be the minimum value of the infiltration values of the construction, the surface terrain, and the underground terrain. This also means that if any of the infiltration values is 0, water cannot infiltrate into the underground unsaturated zone.