Infiltration model (Water Overlay): Difference between revisions

From Tygron Preview Support Wiki
Jump to navigation Jump to search
No edit summary
Line 12: Line 12:


Surface infiltration is active when the [[Ground_water_(Water_Overlay)|Ground water mode]] is set to '''Complete''' or '''Infiltration Only'''.
Surface infiltration is active when the [[Ground_water_(Water_Overlay)|Ground water mode]] is set to '''Complete''' or '''Infiltration Only'''.
===Surface infiltration Only===
Surface infiltration Only is active when the [[Ground_water_(Water_Overlay)|Ground water mode]] is set to '''Infiltration Only'''.
This is a lighter simulation that calculates only the infiltration speed and has a fixed maximum storage capacity in the unsaturated layer. The maximum amount of storage capacity can be set via a fixed attribute value [[Infil only bottom distance m (Water Overlay)|INFIL_ONLY_BOTTOM_DISTANCE_M]] or using a prequel per gridcell.


===Underground infiltration===
===Underground infiltration===

Revision as of 10:48, 12 December 2022

The Water Module supports two types of infiltration: infiltration from the surface to the unsaturated zone and infiltration from the unsaturated zone to the saturated zone. Additionally, exfiltration can also occur due to horizontal groundwater flow.

Infiltration

Infiltration model.jpg

Surface infiltration

Surface water can infiltrate into the underground unsaturated layer. When it does, it infiltrates at a speed defined by the surface terrain's GROUND_INFILTRATION_MD attribute, the underground terrain's GROUND_INFILTRATION_MD attribute, or (if present) by the building's GROUND_INFILTRATION_MD, whichever value is lowest. Thus, the least conductive layer will be the bottleneck, even if the other layers allow better infiltration.

Optionally the infiltration speed can be multiplied with the INFIL_FACTOR_S. This way you can limit or increase infiltration over time to simulate e.g. limited infiltration capacity due to saturation, temperature, etc.

Water infiltrating into the unsaturated layer is assumed to be spread equally across the entire unsaturated column within the grid cell.

Surface infiltration is active when the Ground water mode is set to Complete or Infiltration Only.

Surface infiltration Only

Surface infiltration Only is active when the Ground water mode is set to Infiltration Only.

This is a lighter simulation that calculates only the infiltration speed and has a fixed maximum storage capacity in the unsaturated layer. The maximum amount of storage capacity can be set via a fixed attribute value INFIL_ONLY_BOTTOM_DISTANCE_M or using a prequel per gridcell.


Underground infiltration

Water can flow further down into the saturated zone at a speed defined by the underground terrain's GROUND_INFILTRATION_MD attribute. Based on the given timestep and infiltration speed, the distance the water can travel downwards is determined. This distance can be projected on this unsaturated zone as a subsection. The amount of water that flows from the unsaturated zone to the saturated zone is then equal to the amount of water in this subsection. After water has been added to the saturated zone, the groundwater level (and thus the height of the saturated zone) is redetermined. The water remaining in the unsaturated zone is redistributed uniformly across the (remaining) unsaturated zone.

Underground infiltration is only active when the Ground water mode is set to Complete.

Exfiltration

Water stored in the underground saturated zone can also exfiltrate out of the underground and back onto the surface, if the groundwater table exceeds the surface elevation. This situation can occur due to horizontal underground flow. Underground water flow into an adjacent cell is calculated, based on properties of the underground. Then, the groundwater table is adjusted accordingly, but may prove to exceed the height of the surface. The excess is placed on the surface of that cell instead.

Related formulas

Related models