Particle Emitter: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
Particle | A Particle Emitter is an [[Item]] that represents a visual appearance that repeatedly emits particles according to a predefined pattern. Some emitted particles can be affected by environmental factors, such as [[wind direction]]. | ||
The following | The following Particle Emitter types are available: | ||
{{Special effects|suppresscategory=true|allowselflinks=true| | {{Special effects|suppresscategory=true|allowselflinks=true| | ||
{{Special effects|type=row|name=Chimney Smoke (Large)| description=A thick, near opaque smoke as from an uncontrolled fire.|environment=Horizontal movement as if blown aside by [[wind direction]].}} | {{Special effects|type=row|name=Chimney Smoke (Large)| description=A thick, near opaque smoke as from an uncontrolled fire.|environment=Horizontal movement as if blown aside by [[wind direction]].}} |
Revision as of 12:25, 21 February 2023
A Particle Emitter is an Item that represents a visual appearance that repeatedly emits particles according to a predefined pattern. Some emitted particles can be affected by environmental factors, such as wind direction.
The following Particle Emitter types are available:
Name | Description | Environment |
---|---|---|
Chimney Smoke (Large) | A thick, near opaque smoke as from an uncontrolled fire. | Horizontal movement as if blown aside by wind direction. |
Chimney Smoke (Medium) | A some effect as from an oversized bonfire. | Horizontal movement as if blown aside by wind direction. |
Chimney Smoke (Small) | A smoke effect akin to a smoldering object on the ground. | Horizontal movement as if blown aside by wind direction. |
Explosion | A small, periodic, shooting flash. | |
Light (Red) | A flashing red light. | |
Light (Yellow) | A constant downward illumination, such as for a streetlight. | |
Oil Flames | A continuous fire effect with some smoke. | Horizontal movement as if blown aside by wind direction. |
Shockwave | Red concentric circles continuously emanating from a central point in a flashing fashion. |
Particle Emitters can be placed in the project area using Special Effects.