Item
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An Item is a generic term for any form of data for a Project in the Tygron Platform.
In general, every distinctly editable thing in a Project, such as Areas, Stakeholders, Panels, Cinematics, and Scenarios, is an Item.
Items are grouped using a Maplink:
MapLink | Item | Group | Subgroup |
---|---|---|---|
ADDRESSES | Address | Current Situation | CONSTRUCTION |
AREAS | Area | Current Situation | URBAN_SUBDIVISION |
BUILDINGS | Building | Current Situation | CONSTRUCTION |
CUSTOM_GEOMETRIES | Custom Geometry | Current Situation | CONSTRUCTION |
EXCEL_SHEETS | Excel Sheet | Current Situation | CALCULATION |
FUNCTION_OVERRIDES | Function Override | Current Situation | CONSTRUCTION |
FUNCTIONS | Function | Current Situation | CONSTRUCTION |
GEO_TIFFS | GeoTIFF | Current Situation | GEOGRAPHY |
GLOBALS | Global | Current Situation | CALCULATION |
HEIGHTS | Height Sector | Current Situation | GEOGRAPHY |
INDICATORS | Indicator | Current Situation | CALCULATION |
MEASUREMENTS | Measurement | Current Situation | CALCULATION |
MODEL_DATAS | Model Data | Current Situation | CONSTRUCTION |
MODEL_SETS | Model Set | Current Situation | CONSTRUCTION |
NEIGHBORHOODS | Neighborhood | Current Situation | URBAN_SUBDIVISION |
NET_CLUSTERS | Net Cluster | Current Situation | NETWORK |
NET_FUNCTIONS | Net Function | Current Situation | NETWORK |
NET_LINES | Net Line | Current Situation | NETWORK |
NET_LOADS | Net Load | Current Situation | NETWORK |
NET_NODES | Net Node | Current Situation | NETWORK |
NET_SETTINGS | Net Setting | Current Situation | NETWORK |
NEURAL_NETWORKS | Neural Network | Current Situation | CALCULATION |
OVERLAYS | Overlay | Current Situation | CALCULATION |
PANELS | Panel | Current Situation | CALCULATION |
PLOTS | Plot | Current Situation | URBAN_SUBDIVISION |
TERRAIN_TYPE_OVERRIDES | Terrain Type Override | Current Situation | GEOGRAPHY |
TERRAIN_TYPES | Terrain Type | Current Situation | GEOGRAPHY |
TERRAINS | Terrain | Current Situation | GEOGRAPHY |
TEXTURES | Texture | Current Situation | CONSTRUCTION |
UNIT_DATA_OVERRIDES | Unit Data Override | Current Situation | CONSTRUCTION |
UNIT_DATAS | Unit Data | Current Situation | CONSTRUCTION |
WATER_VALUES | Water Value | Current Situation | CALCULATION |
ZIP_CODES | Zip Code | Current Situation | URBAN_SUBDIVISION |
ZONES | Zone | Current Situation | URBAN_SUBDIVISION |
ACTION_LOGS | Action Log | Future Design | ACTION |
ACTION_MENUS | Action Menu | Future Design | ACTION |
ATTRIBUTE_ACTIONS | Attribute Action | Future Design | ACTION |
COSTS | Cost | Future Design | FINANCIAL |
EVENT_BUNDLES | Event Bundle | Future Design | ACTION |
INCOMES | Income | Future Design | FINANCIAL |
LEVEES | Levee | Future Design | GEOGRAPHY |
MEASURES | Measure | Future Design | CONSTRUCTION |
PARAMETRIC_DESIGNS | Parametric Design | Future Design | CONSTRUCTION |
POPUPS | Popup | Future Design | INTERACTION |
SPECIAL_OPTIONS | Special Option | Future Design | ACTION |
UPGRADE_TYPES | Upgrade Type | Future Design | CONSTRUCTION |
MONEY_TRANSFERS | Money Transfer | Multi Scenario | FINANCIAL |
SCENARIOS | Scenario | Multi Scenario | CALCULATION |
STAKEHOLDERS | Stakeholder | Multi Scenario | INTERACTION |
TIMES | Time | Multi Scenario | CONFIGURATION |
CINEMATIC_DATAS | Cinematic Data | Tools | VISUALS |
CLIENT_WORDS | Client Word | Tools | ASSETS |
ERROR_LOGS | Error Log | Tools | API |
GEO_LINKS | Geo Link | Tools | GEO |
GEO_OPTIONS | Geo Option | Tools | GEO |
GEO_PLUGINS | Geo Plugin | Tools | GEO |
PARTICLE_EMITTERS | Particle Emitter | Tools | VISUALS |
PROGRESS | Progress | Tools | GEO |
PROJECT_ASSETS | Project Asset | Tools | ASSETS |
RECORDINGS | Recording | Tools | ASSETS |
SETTINGS | Setting | Tools | CONFIGURATION |
SOUNDS | Sound | Tools | ASSETS |
SOURCES | Source | Tools | GEO |
SPECIAL_EFFECTS | Special Effect | Tools | VISUALS |
TRIGGERS | Trigger | Tools | API |
WEATHERS | Weather | Tools | VISUALS |
CHAT_MESSAGES | Chat Message | Community | INTERACTION |
DEFAULT_WORDS | Default Word | ||
PARAMETRIC_EXAMPLES | Parametric Example | ||
SERVER_WORDS | Server Word |
Notes
- A full list of all articles related to this topic can be found on the Items category page.