How to import 3D BAG data: Difference between revisions

From Tygron Preview Support Wiki
Jump to navigation Jump to search
No edit summary
Tag: Reverted
No edit summary
 
(One intermediate revision by the same user not shown)
Line 16: Line 16:
|seealso=
|seealso=
* [[How to create a new Project with 3D BAG data]]
* [[How to create a new Project with 3D BAG data]]
<!-- Please fix link
|videos=
|videos=
{{video|link=Watch|description=How to import 3D BAG data}}
{{video|link=|description=How to import 3D BAG data}}
-->
|external=
|external=
* More information about 3D BAG data: https://3dbag.nl/en/viewer
* More information about 3D BAG data: https://3dbag.nl/en/viewer

Latest revision as of 15:29, 23 February 2023

The 3D BAG data is created by the 3D geoinformation research group, TU Delft. This dataset contains 3D models of the BAG data in different LoDs.

This 3D dataset can be imported in a Project as a replacement for the usual, 2D polygon-based Buildings, even after a Project has already been created.

How to import 3D BAG data:
  1. Go to the download page of the 3D BAG data: https://3dbag.nl/en/download and click on Pick a tile.
  2. Select the tile you wish to download and then choose the CityJSON file format for the tile.
  3. In your Tygron Platform Project, open the Geo data wizard
  4. For Import Type, opt to import Buildings.
  5. Choose in step 1.1 for Use Terrain Elevation to place the 3D models on top of the terrain.
  6. Choose as import method the CityJSON/GML file option and select the file.
  7. In step 4, select the last option to update the 3D model of existing Buildings. With this option only the model will be updated, but the attributes and function will be kept. Finish the wizard.
  8. The 3D BAG buildings are now imported in the project.

See also

External links