I3S: Difference between revisions

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[[File:San_francisco.png|thumb|300px|right|Custom geometries of San Francisco from an I3S Service, visualized in the {{software}}]]
{{learned|what a SLPK is|how to create a SLPK file|how to upload a SLPK file to the {{software}}}}
Indexed 3D Scene Layer Specification (I3S){{ref|i3s}} is a format for large 3D Geo datasets. The specification was mainly designed for streaming large 3D visualization data over the web. The specification was originally designed by Esri and was adopted as a Community Standard by the OGC (Open Geospatial Consortium) in 2017. In ArcGIS software, an I3S dataset can be visualized using a Scene Layer.
[[Category:Files]]


==What is SLPK?==
In the {{software}} it is possible to add your own 3D models as [[Custom Geometries]]. A format for these models which the {{software}} supports is I3S, along with the other format [[CityGML]].
The I3S (Indexed 3D Scene Layer Specification) originates from Esri. The specification was adopted as a Community Standard by the OGC (Open Geospatial Consortium) in 2017. The I3S specification is for streaming and packaging large heterogenous 3D Geo data. An I3S dataset is also called a Scene Layer. With a Scene Layer Package (SLPK) file, one I3S layer, containing all the data can be exchanged.


==How to create a SLPK?==
Different other formats, such as BIM data or a SketchUp model, can be converted to the I3S format with a SLPK file. Read on to learn more about this.
In this documentation we will look on how to export a SLPK file with ArcGIS Pro. To learn more about ArcGIS Pro visit ESRI's [https://pro.arcgis.com/en/pro-app/help/main/welcome-to-the-arcgis-pro-app-help.htm ArcGis Pro Documentation].
In order to export a 3D model as a SLPK, it has to be imported into ArcGIS Pro and Georeferenced to place the model on the right location. ArcGIS Pro allows for the following file formats to be imported:


*DWG (Drawing) Used in CAD software. Can be exported from most 3D animation packages.
{{clear}}
*OBJ (Wavefront object) Used in most 3D animation packages like Autodesk 3dsmax and Maya.
==I3S and SLPK ==
*DAE (Collada) Used in most 3D animation packages like Autodesk 3dsmax and Maya.
A Scene Layer Package (SLPK) is a file format for the storage/exchange of one or more I3S layers. SLPK's can be used to import both  into your [[project]] once it has been created.
*3DS (3D studio) Used as an exported file from Autodesk 3dsmax.
*FLT (OpenFlight) Used in MultiGen Creator.
*WRL (Virtual Reality Modeling Language File) A VRML file format for representing 3D vector graphics.


There are differences in how a DWG file is added to your ArcGIS Pro project from other 3D file formats. Both will be explained below.
=== 2D versus 3D ===
Generally, I3S Services and SLPK files are used to import [[Custom Geometries]], that provide an alternative 3D visualization, for existing or new [[Building]]s.
I3S services and SLPK files can also be used to import 2D spatial data for items such as [[Area]]s and [[Terrain]]s. However, the support for additional attributes is currently limited.


===1. Creating a new ArcGIS Pro project===
{{article end
To add a 3D model like CAD or OBJ you should first create a new project in ArcGIS Pro. When starting a new project make sure that you select a local Scene from the Blank Templates section. You can convert a local scene to a global scene after you have imported your model(s).
|howtos=
* [[How to import i3s scene layer in new project]]
* [[How to create an SLPK file]]
* [[How to import an SLPK file]]
* [[How to import an SLPK file for 2D Spatial data]]
* [[How to import 3D Models from ArcGIS Online]]
* [[How to convert a Revit model to a SLPK file using ArcGIS Pro]]
|seealso=
* [[Custom Geometries]]
|references=
<references>
{{ref|i3s
  |name=Indexed 3D Scene Layers (I3S)
  |author=
  |page=
  |source=Open Geospatial Consortium
  |link=https://www.ogc.org/standard/i3s/
  |lastvisit=5-10-2023
}}
</references>
}}


===2.a Adding a DWG file===
{{GeoDataOverview}}
If you are working with CAD data follow this procedure to import a DWG file:
 
{{editor steps|title=import a DWG file into ArcGis|In ArcGis go to the "Map" tab  and select "Add Data"|Choose the DWG file|Select Multipatch}}
 
===2.b Importing other 3D file formats===
To import other 3D files like OBJ, DAE, 3DS, FLT or WRL follow this procedure:
 
{{editor steps|title=import 3d files|In ArcGis go to the "Analysis" Tab and select "Tools".|On the right pane select the "Import 3D Files" tool or type it in the search bar to find it.|In the "Input files" field click on the folder icon next to the field and browse to the 3D file you want to import|A name will be automatically generated in the "Output Multipatch Feature Class" field.|Select a Coordinate system from the dropdown menu or select an other system by clicking on the grid sphere icon next to the field.|Select "Y is Up" only if your 3d model was exported from a package wich uses Z is up.|Click on "Run" at the lower right of the pane.|After it is finished ArcGis will have created a Multipatch feature which can be located on the Contents Pane on the left. Note that your original 3D imported file is also present, but we will be using the multipatch for further conversion to SLPK.}}
 
===3.Georeference your imported model===
Imported models, if they are created in a software program without a CRS (Coordinate Reference System), are imported and probably not placed on the right location.
Therefore, the model has to be moved to the right location on the map by following the steps below:
 
{{editor steps|title=Georeference 3D models|In ArcGIS Pro, select your 3D object from the Contents pane or the Viewport.|Go to the "Edit" tab. The tools section will appear|Select the "Move" tool and drag the 3D model along one of the axes to move it on the map to the desired location.|If desired, the model can be rotated and/or scaled with the "Rotate" and "Scale" tools|Make sure that the model is at the proper height relative to the ground|}}
 
===4. Export the model as a SLPK file===
After importing and Georeferencing your model(s) you can export them to a SLPK file by following the steps below, which are divided into three sections.
 
{{editor steps|title=create a Feature Class|In ArcGIS Pro go to the "Analysis" Tab and select "Tools".|On the right pane navigate to the "Feature Class to Feature Class" tool or type it in the search bar to find it.|In the "Input Features" field select the Multipatch feature of the imported object by clicking on the dropdown in the field to select it. Make sure it is the Multipatch version and not the original object|The Output location will be a .gdb (database file) with the project as a name. Leave the default name as is or rename it if you prefer.|In the "Output Feature Class" field type in a name.|This will save the Multipatch to the database.|Click on "Run" at the bottom right of the pane.}}
 
{{editor steps|title=create a Layer 3D|Go to the "Analysis" Tab and select "Tools" again.|On the right pane navigate to the "Layer 3D to Feature Class" tool or type it in the search bar to find it.|In the "Input Feature Layer" field select the multipatch feature like before.|An automatic name will be generated in the "Output Feature Class" field. Usually it will append a "_Layer3DToF1" tag after the Multipatch name. Leave as default or rename it if you want. Make sure that you can identify the name because we will be needing it in the final step.|Check "Disable Color and Texture" only if you do not want these features to be converted.|Click on "Run" at the bottom right of the pane.}}
 
{{editor steps|title=Export to SLPK|Finally go to the "Analysis" Tab and select "Tools" again.|On the right pane navigate to the "Create 3D Object Scene Layer Package" tool or type it in the search bar to find it.|In the "Input Dataset" field select the created Layer3d file from the previous steps.|In the "Output Scene Layer Package" field type in the name for the SLPK file wich will be created and choose the location for the file to be saved.|In the "Output Coordinate System" dropdown field select this projects system or select a new one by clicking on the grid sphere icon on the right of the field.|Optimize the textures for various platform by choosing an option from the "Texture Optimization" dropdown field or leave at the default setting.|Click on "Run" at the bottom right of the pane.|Now a SLPK file will be created.}}
 
==Importing a SLPK into the Tygron Platform==
 
After creating a SLPK file in ArcGis Pro (see section on Creating a SLPK) it can be imported into the Tygron Engine. Make sure that your project includes the geographic location of the SLPK file.
To import a SLPK to the Tygron Platform follow this procedure:
 
{{editor steps|title=import a SLPK into the Tygron Platform.|Create a new project or open an existing one|Drag the SLPK file into the viewport or go to the "Current Situation" tab, go to buildings and select "Import Geo Data" from the dropdown menu|This will start the Geo Data Wizard. Click on "Next".|Select "Import an I3S SLPK file|Select the file to be imported. The Wizard will validate the file. Click on "Next".|Step 2 shows the features wich will be imported. Click on "Next".|Select Which filter you want to use. Click on "Next".|Choose if you want to Update or Replace the shapes already existing. If you choose Replace you get some additional steps wich must be setup. You will have new options for Naming, Assigning Functions and assigning stakeholders to the newly imported models.|Click on "Finish" to finalize.| Your SLPK file has been imported. }}

Latest revision as of 12:43, 22 December 2023

Custom geometries of San Francisco from an I3S Service, visualized in the Tygron Platform

Indexed 3D Scene Layer Specification (I3S)[1] is a format for large 3D Geo datasets. The specification was mainly designed for streaming large 3D visualization data over the web. The specification was originally designed by Esri and was adopted as a Community Standard by the OGC (Open Geospatial Consortium) in 2017. In ArcGIS software, an I3S dataset can be visualized using a Scene Layer.

In the Tygron Platform it is possible to add your own 3D models as Custom Geometries. A format for these models which the Tygron Platform supports is I3S, along with the other format CityGML.

Different other formats, such as BIM data or a SketchUp model, can be converted to the I3S format with a SLPK file. Read on to learn more about this.

I3S and SLPK

A Scene Layer Package (SLPK) is a file format for the storage/exchange of one or more I3S layers. SLPK's can be used to import both into your project once it has been created.

2D versus 3D

Generally, I3S Services and SLPK files are used to import Custom Geometries, that provide an alternative 3D visualization, for existing or new Buildings. I3S services and SLPK files can also be used to import 2D spatial data for items such as Areas and Terrains. However, the support for additional attributes is currently limited.