Impact flood threshold m (Water Overlay): Difference between revisions

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File:Wateroverlay_impact_flood_threshold_0_1m.png|[[Water Overlay]] with a configured flood threshold of 0.1m and a impact range of 3m.
File:Wateroverlay_impact_flood_threshold_0_1m.png|[[Water Overlay]] with a configured flood threshold of 0.1m and a impact range of 3m.
File:Wateroverlay_impact_flood_threshold_0_5m.png|[[Water Overlay]] with a configured flood threshold of 0.5m and a impact range of 3m.
File:Wateroverlay_impact_flood_threshold_0_5m.png|[[Water Overlay]] with a configured flood threshold of 0.5m and a impact range of 3m.
File:Wateroverlay_difference_waterlevel_avg_shorewidth.png|[[Surface last value result type (Water Overlay)|Surface last value]] result overlay of a 30 minute flood caused by a [[Breach (Water Overlay)|Breach]].
File:Wateroverlay_impact_flood_30min.png|[[Surface last value result type (Water Overlay)|Surface last value]] result overlay of a 30 minute flood caused by a [[Breach (Water Overlay)|Breach]].
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Revision as of 15:53, 29 January 2024

The impact flood threshold m setting can be configured in the Output Overlays step of a Water Overlay wizard when the impacted buildings result is selected as an output overlay.

Water must reach this height either on one of the cells the Building is on, or on one of the cells adjacent to it. With the impact range m attribute the width of the water along the facade can be adjusted. This is used to compute the Impacted buildings result type.

Impacted buildings.jpg